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 Requirements
Posted: July 31, 2010 11:32 amTop
   
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IRC Nickname: Zemus
Group: Elite Guardian
Posts: 2786
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Joined: January 12, 2008
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QUOTE: His_Lordship @ July 31, 2010 03:59 am)
You missed a lot of cons Moose.

elaborate?
 
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Posted: July 31, 2010 12:24 pmTop
   
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IRC Nickname: Dnovelta
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QUOTE: Zemus3654 @ July 31, 2010 03:32 am)
QUOTE: His_Lordship July 31, 2010 03:59 am
You missed a lot of cons Moose.

elaborate?

Con:

- Gene doesn't think it's a good idea.

/end topic
 
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Posted: July 31, 2010 12:52 pmTop
   
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IRC Nickname: Jouke[WG]
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Would be good if people were motivated to meet the non-existent requirements (82 mage being a really important one), and maybe gradually increase the real mage requirement (start off with 70).
 
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Posted: July 31, 2010 01:30 pmTop
   
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IRC Nickname: [JC]
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I think that while I definitely do not support a rise in requirements from the current 100+, a mage requirement definitely has potential to improve WG without putting off too many people.

Magic is probably one of the most critical skills in p2p warring, and if you can't at least burst (70+ magic) I think its fair to say that its a fairly significant issue while in p2p. Blitz/Barragers and TB'ers are essential for a successful raid as well so I can't see why a requirement of 70 magic would be a bad thing.

Even a magic requirement of 82 would only affect 7 current members (only one of which is a trial guardian), and as Zemus has already stated..... Its much easier to train mage these days neko2.gif
 
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Posted: July 31, 2010 06:37 pmTop
   


IRC Nickname: Mmangler
Group: Emeritus
Posts: 1595
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His Lordship has said it. Raising requirements hurts more than helps us so leave the requirements as they are and encourage members to train. I for one find training a lot easier that learning the fighting aspects.
 
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