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 [Recap] WG vs KO - Victory_[Updated]
Posted: November 1, 2010 01:31 amTop
   
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IRC Nickname: His Lordship
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I'm going to work so I'll finish up what I'm saying.

Negativity never got us anywhere.
I remain optimistic about this clan's potential.

The problem with you guys is that you see a hill and say to me "I can't climb that". There was a shift in attitude over the years from rising to meet challenges to giving up on them. All the clans I picked could have been beaten, but the negative people amoung you (to see who's being negative, scroll up) just go "too hard". You want to go for small clans. You want to look for easy victories. How do you expect to grow?

You can look on RSC and see underdog clans coming up victorious, but never WG. We always require the upper hand. When I make us the underdogs, you're like "Nope, we'll lose".
You give up before the fight has started.

I will continue to challenge this clan and one day you'll wake up and realise you had strength that you didn't know you had. You have to stop blaming me for giving you challenges.

Get over this irrational fear of other clans, grow a pair, and try looking to a challenge with some optimism.
 
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Posted: November 1, 2010 01:42 amTop
   
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The fact of the matter is, the individual skills of WG members is not that great.

If they were at par, we would win matched options.
If they were at par, we would kill more people when outpulled.

I have constantly read about disorganization and tanking. These things are true. We need to fix that before we try to win a war without out-pulling. The only reason we have won the wars that you have hyped up Gene is because you have brought the numbers to the war, and with a 10-man advantage, we will more than likely win.

I do not recall who the war was against, but it was a F2P CWA PKRI against a clan about a month ago. We outpulled the clan by about 10 to 15 men. If it was a knock-out war, we would have won, but it wasn't. We had our kills doubled which shows the absolute lack of skill.

If you want to start a winning streak in all wars instead of these "Gene-hyped full-out P2P knock-out where WG out-pulls by 20" then we need to improve our individual skills instead of our attendance. Even if we pull 15 to a matched options war, then oh well. Those 15 will get better. If we outpull at a matched options, lets risk a loss if it is not going to be posted on a fan site, and let the younger, lower leveled, and less experienced members fight.

F2P is the beginning of all organization. If you cannot fight in F2P, then you cannot handle P2P. The only reason we went to P2P back when BTO was warlord was because you do not have to have numbers in P2P. If you notice, your wars that you put huge hype on, have mostly had BTO as our main leader. He knows what he is doing calling in P2P. He can create organization out of anything. Our leaders do not have that ability, apparently, so they need to train.

Raids, while they might help, don't necessarily do that because most often, they end up being strictly for fun, rather than training. And when all of those that are at our raids either run or are slaughtered by the clans that we face, then there is not much training happening within the raid structure.
 
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Posted: November 1, 2010 02:07 amTop
   
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QUOTE: Nick October 31, 2010 06:42 pm
The fact of the matter is, the individual skills of WG members is not that great.

If they were at par, we would win matched options.
If they were at par, we would kill more people when outpulled.

I have constantly read about disorganization and tanking. These things are true. We need to fix that before we try to win a war without out-pulling. The only reason we have won the wars that you have hyped up Gene is because you have brought the numbers to the war, and with a 10-man advantage, we will more than likely win.

I do not recall who the war was against, but it was a F2P CWA PKRI against a clan about a month ago. We outpulled the clan by about 10 to 15 men. If it was a knock-out war, we would have won, but it wasn't. We had our kills doubled which shows the absolute lack of skill.

If you want to start a winning streak in all wars instead of these "Gene-hyped full-out P2P knock-out where WG out-pulls by 20" then we need to improve our individual skills instead of our attendance. Even if we pull 15 to a matched options war, then oh well. Those 15 will get better. If we outpull at a matched options, lets risk a loss if it is not going to be posted on a fan site, and let the younger, lower leveled, and less experienced members fight.

F2P is the beginning of all organization. If you cannot fight in F2P, then you cannot handle P2P. The only reason we went to P2P back when BTO was warlord was because you do not have to have numbers in P2P. If you notice, your wars that you put huge hype on, have mostly had BTO as our main leader. He knows what he is doing calling in P2P. He can create organization out of anything. Our leaders do not have that ability, apparently, so they need to train.

Raids, while they might help, don't necessarily do that because most often, they end up being strictly for fun, rather than training. And when all of those that are at our raids either run or are slaughtered by the clans that we face, then there is not much training happening within the raid structure.

Yo WG, I’m really happy for you…I’ll let you finish. But Vephy/Nick had one of the best posts of all time! One of the best posts of all time!
 
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Posted: November 1, 2010 02:15 amTop
   
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I'm actually seeing this from vephy's perspective a whole lot more. I actually wholeheartedly agree with him too. A couple of months ago, each individual members skill within p2p warring was more up to par than it is now. Primarily, to give your own clan the upper hand in a p2p war, each member must tank for as long as possible, and realize when they are standing out and are a massive target. I've seen wayyy too many people get ko'd during p2p because they cannot see their position from another clans perspective. Our wars wouldn't last 5 minutes each if people could effectively tank out their inventory.

I don't think I've seen an even match up vs another clan for the longest time. We only win when we outpull. What's wrong with working on each individual member's tanking and piling ability. Ask any member in the clan atm, and they will all say we can only win with numbers.

If I added anything else to this post, it would just be a repeat of what Vephy has said.
 
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Posted: November 1, 2010 02:26 amTop
   
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QUOTE: Nick @ October 31, 2010 08:42 pm)
The fact of the matter is, the individual skills of WG members is not that great.

If they were at par, we would win matched options.
If they were at par, we would kill more people when outpulled.

I have constantly read about disorganization and tanking. These things are true. We need to fix that before we try to win a war without out-pulling. The only reason we have won the wars that you have hyped up Gene is because you have brought the numbers to the war, and with a 10-man advantage, we will more than likely win.

I do not recall who the war was against, but it was a F2P CWA PKRI against a clan about a month ago. We outpulled the clan by about 10 to 15 men. If it was a knock-out war, we would have won, but it wasn't. We had our kills doubled which shows the absolute lack of skill.

If you want to start a winning streak in all wars instead of these "Gene-hyped full-out P2P knock-out where WG out-pulls by 20" then we need to improve our individual skills instead of our attendance. Even if we pull 15 to a matched options war, then oh well. Those 15 will get better. If we outpull at a matched options, lets risk a loss if it is not going to be posted on a fan site, and let the younger, lower leveled, and less experienced members fight.

F2P is the beginning of all organization. If you cannot fight in F2P, then you cannot handle P2P. The only reason we went to P2P back when BTO was warlord was because you do not have to have numbers in P2P. If you notice, your wars that you put huge hype on, have mostly had BTO as our main leader. He knows what he is doing calling in P2P. He can create organization out of anything. Our leaders do not have that ability, apparently, so they need to train.

Raids, while they might help, don't necessarily do that because most often, they end up being strictly for fun, rather than training. And when all of those that are at our raids either run or are slaughtered by the clans that we face, then there is not much training happening within the raid structure.

I agree with Nick.
Although we shouldn't start with Time limit wars in F2p because those are bad and they last too long.
Infact we should fight in the wilderness against clans that are like us and we should spend some time hyping it up.
Because F2p is the basics and WG NEEDS to get back to the basics to get the newer people used to warring in both styles instead of telling them "Here's a D-scimmy, don't die".
And those "2005 gear requirement" and "Cash limit" wars have got to go, because I remember being told "Yea, this fight has a 250k limit" and I didn't know what the fuck to bring and I'm still relatively new to P2p.
So, once again.
Start with the basics and start hyping F2p until we know for sure we are good enough to NOT rely on numbers and numbers alone.
 
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Posted: November 1, 2010 02:34 amTop
   
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QUOTE: Nick @ November 01, 2010 02:42 am)
I do not recall who the war was against, but it was a F2P CWA PKRI against a clan about a month ago. We outpulled the clan by about 10 to 15 men. If it was a knock-out war, we would have won, but it wasn't. We had our kills doubled which shows the absolute lack of skill.

It was Dragonwood. Ironically, they were our first choice for The Great War.

I see Nick's side of things. We win by outpulling right now, and our individual skill is lacking.

But people are saying go F2P and do matched opts. I respectfully disagree.

If we turn up to a matched fight with 15 people and they all die as is expected, I honestly don't think that's going to help. We want them to train and get better at eating and tanking and hugging and dragging... but you can't exactly learn that with one war. Expect a streak of defeats, with members losing motivation and interest in even showing up for wars, simply because they know it will be a loss. Maybe it is their fault, but throwing them onto the battlefield and trying to force them to train... does it really help? Oh wait, never mind... most of them are going to get cut anyway in a matched. With a nice losing streak under our belt, we'd slump and die IMO.

Gene says go down the optimistic route. Now to me, optimistic means victories. And if we have to take our traditional Megawar route of outpulling to win... by all means do it. The way I see it, we're winning the wars for a start. Now, the people who actually have skill in warring manage to tank and stay alive. So obviously, the clan we're fighting will choose to pile the inexperienced, and by inexperienced I mean low-leveled. So what happens to those members? Well... honestly, would you be more motivated to train to get better at warring with a clan on a winning streak or a losing streak?

I'd rather not go from winning P2P full-outs across the board to losing F2P matched opts. I honestly don't think it will work. I've backed up my argument by common sense and simple logic. And I don't need to provide any more evidence than our 2010 history of wars starting with The Great War. We pulled 47, and if we'd fought DB we would have won. We won with the Turning Tides. We won with Gladz. We won with AA (Because they're idiots). And after an 8 month slump, can't you call that an improvement?

Whereas everyone who says "Let's do F2P matched opts because our members will get better" fails to provide any explanation or any substantial evidence to back up the claim that losing miniwars somehow improves individual skill.

I'm sorry but it's just common sense.
 
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[05:42] <+WG_Keanu> I think I got a semi just looking at the pic
[05:42] <%kat> same

Posted: November 1, 2010 02:43 amTop
   
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QUOTE: WG_Keanu @ October 31, 2010 09:34 pm)
QUOTE: Nick November 01, 2010 02:42 am
I do not recall who the war was against, but it was a F2P CWA PKRI against a clan about a month ago. We outpulled the clan by about 10 to 15 men. If it was a knock-out war, we would have won, but it wasn't. We had our kills doubled which shows the absolute lack of skill.

It was Dragonwood. Ironically, they were our first choice for The Great War.

I see Nick's side of things. We win by outpulling right now, and our individual skill is lacking.

But people are saying go F2P and do matched opts. I respectfully disagree.

If we turn up to a matched fight with 15 people and they all die as is expected, I honestly don't think that's going to help. We want them to train and get better at eating and tanking and hugging and dragging... but you can't exactly learn that with one war. Expect a streak of defeats, with members losing motivation and interest in even showing up for wars, simply because they know it will be a loss. Maybe it is their fault, but throwing them onto the battlefield and trying to force them to train... does it really help? Oh wait, never mind... most of them are going to get cut anyway in a matched. With a nice losing streak under our belt, we'd slump and die IMO.

Gene says go down the optimistic route. Now to me, optimistic means victories. And if we have to take our traditional Megawar route of outpulling to win... by all means do it. The way I see it, we're winning the wars for a start. Now, the people who actually have skill in warring manage to tank and stay alive. So obviously, the clan we're fighting will choose to pile the inexperienced, and by inexperienced I mean low-leveled. So what happens to those members? Well... honestly, would you be more motivated to train to get better at warring with a clan on a winning streak or a losing streak?

I'd rather not go from winning P2P full-outs across the board to losing F2P matched opts. I honestly don't think it will work. I've backed up my argument by common sense and simple logic. And I don't need to provide any more evidence than our 2010 history of wars starting with The Great War. We pulled 47, and if we'd fought DB we would have won. We won with the Turning Tides. We won with Gladz. We won with AA (Because they're idiots). And after an 8 month slump, can't you call that an improvement?

Whereas everyone who says "Let's do F2P matched opts because our members will get better" fails to provide any explanation or any substantial evidence to back up the claim that losing miniwars somehow improves individual skill.

I'm sorry but it's just common sense.

Keanu, I have to disagree with you on this just for the simple fact that "Matched" fights aren't always needed in f2p.
If we outpull in f2p that's only half the battle, the other half is getting organized properly during the fight instead of pussy-footing around like the last few F2p fights we've had, I mean we've not taken them seriously like we do P2p and we lost.
There's an area we also need to work on.
 
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Posted: November 1, 2010 02:43 amTop
   
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We are in agreement that organization needs improving. The question is. Would you like to train it with victories or losses?
 
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Posted: November 1, 2010 02:45 amTop
   
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QUOTE: His_Lordship @ October 31, 2010 09:43 pm)
We are in agreement that organization needs improving. The question is. Would you like to train it with victories or losses?

Losses lead to mistakes and people learn from mistakes.
Therefore I'd be fine with losing a few wars to find out where out weaknesses are.
 
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Posted: November 1, 2010 02:51 amTop
   
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QUOTE: Kung Man149 November 01, 2010 03:45 am
       
QUOTE: His_Lordship  October 31, 2010 09:43 pm
We are in agreement that organization needs improving. The question is. Would you like to train it with victories or losses?

Losses lead to mistakes and people learn from mistakes.
Therefore I'd be fine with losing a few wars to find out where out weaknesses are.

Correction: losses lead to demotivation, losing streaks, slumps and death.

Source: We just had eight months of losses and got fuck all out of it till Gene stepped in.

Edit: WE ALREADY KNOW where our weaknesses are. It's how to strengthen them that we can't agree on.

Taking a F2P war to the Megawar level... that could work. It could help us step into the F2P area which people seem to want.
 
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Posted: November 1, 2010 02:53 amTop
   
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We spent six months doing that if you recall. And we had all the lovely f2p and returning fights you guys want. Did they help?
 
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Posted: November 1, 2010 02:58 amTop
   


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And every war isn't a MEGAWAR why?
 
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Posted: November 1, 2010 03:03 amTop
   
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Organization comes down to leadership. leaders need to be on their game, making smooth, easy to pick, good piles and then suddenly good organization.

Until all of our leaders are at the standard of bto, we will continue to have organization issues.

Just my 2 cents
 
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Posted: November 1, 2010 03:12 amTop
   


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QUOTE: Jayson @ October 31, 2010 11:03 pm)
Organization comes down to leadership. leaders need to be on their game, making smooth, easy to pick, good piles and then suddenly good organization.

Until all of our leaders are at the standard of bto, we will continue to have organization issues.

Just my 2 cents

Not to seem on a high horse but I think my calls were pretty clear.
At one point the pile was as far north as you could go and I said that several times yet people were STILL not even in the general area.... :kanye:
 
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Posted: November 1, 2010 03:18 amTop
   
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QUOTE: Jayson @ October 31, 2010 11:03 pm)
Organization comes down to leadership. leaders need to be on their game, making smooth, easy to pick, good piles and then suddenly good organization.

Until all of our leaders are at the standard of bto, we will continue to have organization issues.

Just my 2 cents

No, definitely not. Absolutely not Jayson.

I have confidence in our current leaders, they know what they're doing. I don't blame the leaders ability to lead. I blame the members skill level at warring, and the leaders decision as to what to do about it.

All that has been said between Nick and Vephy's post is what i refrained from saying cause nobody took the hint and I wasn't going to waste my time writing essays.

QUOTE
We are in agreement that organization needs improving. The question is. Would you like to train it with victories or losses?


Gene, that is the wrong question. What are you going to do about improving organization. Because the last 3 wars we've lost has had all around the same members. It's the matter if you want to train them.

Also, if you would pick a good clan to actually fight, it makes a huge difference who we fight.


 
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Posted: November 1, 2010 03:28 amTop
   
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QUOTE: Randy @ November 01, 2010 03:58 am)
And every war isn't a MEGAWAR why?

I came up with the Megawar title, so I get to classify. The Megawars are the ones that have:

- A separate forum to be created with additional media (Background music, images)
- Multiple & in-depth topics for gear, sign-ups, details, etc.
- OR a preparation video (Takes several hours of production)
- Extensive hype such as forum banners, multiple mass PMs, use of SMS, etc.
- Pursuing sign-ups vigorously (PM, Email, IRC), including Emeritus
- Additional propoganda (T-shirt raffles, etc)

Not to mention the basic stuff of actually setting up the war. And who does all this? His Lordship. If you want to take over for him, I'm sure he'd be more than willing to pile that workload onto someone else.
 
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[05:42] <+WG_Keanu> I think I got a semi just looking at the pic
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Posted: November 1, 2010 03:31 amTop
   
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It was just my 2 cents. Obviously we cant do anything without members who dont know what to do, but it all starts with the leadership group.
 
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Posted: November 1, 2010 03:35 amTop
   
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QUOTE: WG_Keanu @ October 31, 2010 09:51 pm)
QUOTE: Kung Man149 November 01, 2010 03:45 am
       
QUOTE: His_Lordship  October 31, 2010 09:43 pm
We are in agreement that organization needs improving. The question is. Would you like to train it with victories or losses?

Losses lead to mistakes and people learn from mistakes.
Therefore I'd be fine with losing a few wars to find out where out weaknesses are.

Correction: losses lead to demotivation, losing streaks, slumps and death.

Source: We just had eight months of losses and got fuck all out of it till Gene stepped in.

Edit: WE ALREADY KNOW where our weaknesses are. It's how to strengthen them that we can't agree on.

Taking a F2P war to the Megawar level... that could work. It could help us step into the F2P area which people seem to want.

What are wars without a few losses?
Most of the P2p fights we fight, we win.
So by stepping back into F2p and doing P2p at the same time we get both, wins/losses and also we get to train our newer members who have never warred with us or never warred in general.
So it's a double knockout.
 
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Posted: November 1, 2010 03:38 amTop
   
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I've been shouting this for months hashdown.gif.png
Seriously, it took you guys long enough.

QUOTE: WG_Keanu October 31, 2010 09:34 pm
       
QUOTE: Nick  November 01, 2010 02:42 am
I do not recall who the war was against, but it was a F2P CWA PKRI against a clan about a month ago. We outpulled the clan by about 10 to 15 men. If it was a knock-out war, we would have won, but it wasn't. We had our kills doubled which shows the absolute lack of skill.

It was Dragonwood. Ironically, they were our first choice for The Great War.

I see Nick's side of things. We win by outpulling right now, and our individual skill is lacking.

But people are saying go F2P and do matched opts. I respectfully disagree.

If we turn up to a matched fight with 15 people and they all die as is expected, I honestly don't think that's going to help. We want them to train and get better at eating and tanking and hugging and dragging... but you can't exactly learn that with one war. Expect a streak of defeats, with members losing motivation and interest in even showing up for wars, simply because they know it will be a loss. Maybe it is their fault, but throwing them onto the battlefield and trying to force them to train... does it really help? Oh wait, never mind... most of them are going to get cut anyway in a matched. With a nice losing streak under our belt, we'd slump and die IMO.

Gene says go down the optimistic route. Now to me, optimistic means victories. And if we have to take our traditional Megawar route of outpulling to win... by all means do it. The way I see it, we're winning the wars for a start. Now, the people who actually have skill in warring manage to tank and stay alive. So obviously, the clan we're fighting will choose to pile the inexperienced, and by inexperienced I mean low-leveled. So what happens to those members? Well... honestly, would you be more motivated to train to get better at warring with a clan on a winning streak or a losing streak?

I'd rather not go from winning P2P full-outs across the board to losing F2P matched opts. I honestly don't think it will work. I've backed up my argument by common sense and simple logic. And I don't need to provide any more evidence than our 2010 history of wars starting with The Great War. We pulled 47, and if we'd fought DB we would have won. We won with the Turning Tides. We won with Gladz. We won with AA (Because they're idiots). And after an 8 month slump, can't you call that an improvement?

Whereas everyone who says "Let's do F2P matched opts because our members will get better" fails to provide any explanation or any substantial evidence to back up the claim that losing miniwars somehow improves individual skill.

I'm sorry but it's just common sense.


Keanu, you know I love you, but dear god.

We had this EXACT debate in the previous topic, which I refuted every single point you just brought up again with logic and plenty of evidence, while you had NONE. I'm going to link you to the topic again, because I dont feel like having this debate AGAIN.

http://www.wildernessguardians.com/forum/i...ndpost&p=262047

I would like to repeat again that every speculation you've made have NO evidence whatsoever to support it, while my points have been proven time and time again through history, and actual FACTUAL EVIDENCE, along with my own experiences

How the hell you can you say we're just gonna have a crazy losing streak? You're under the false assumption that we will lose all our matched fights, yet I started off with a group of people of the same skill, and yet if you go digging through our war records for that period of time, we had one of the highest win ratios for matched fights. Don't even try to attribute it to my calling, because it means nothing in comparision to those WG who made the effort. Its undeniable that the quality of WG back then was superior to the quality today.

Again, if you are so concerned about lower levels getting experience, get some fights with allies so you arent so obssessed with victory. And if anything, even the people SELECTED to fight in matched fights need the experience. Remember how it used to be "Lower levels cant tank?" You don't hear that often anymore right? Its because even some of the core cant tank anymore, you cant even blame it on the low levels


Raid leaders NEED to be filling this hole. This isnt all Lordy's responsibility. I've personally talked to many of the raid leaders, and to my disappointment I see NOTHING. I know that Vephy has too.

If you dont fight matched options, then how the hell can you expect to win? If anything, the fact we "lose" at all these matched fights only makes the fact that our quality sucks even MORE evident. Raid leaders are not doing their jobs. We've been harassing you guys long enough, yet all I hear are complaints on how "WG isnt listening to my leading omg, we're so disorganized, no one can tank." Thats YOUR freaking fault, dont even try blaming it on WG. Go make some more raids, fullouts, and pkris, yea THAT should help improve the weakest part of WG warring!

And to Lordy and Keanu, if you read my post again, I did not say "focus on F2P matched opts only" so I dont know why you're choosing to only focus on that part of my plan.

Again:
QUOTE

Do plenty of matched opts both in F2P and P2P. Single Target for now.
Continue P2P raids, but matched fights have priority.
Stay away from F2P raids and PKRIs.
Stay away from F2P fullouts for now.
Stay away from P2P fullouts for now.


I agree with what saad, lefty, randy, vephy, and jayson have been saying.

I think we should have a TS meeting sometime this week to straighten things out. I've remade this post 3 times, only to find out that new points are brought up.

Sorry I have to color code and size everything, but I do not like having to repeat my arguments again and again, so I gave you guys some visual aid.
 
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bto
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"It is our direction, not our intentions, that lead us to our destinations."

Posted: November 1, 2010 03:53 amTop
   
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IRC Nickname: bto
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Double post, dock my post if you want, I dont care.
I dont feel like editing my original to add new points when people are responding to my post

This is not a personal attack on Lordy, Keanu, or the Raid leaders but seriously people, wake up.
 
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"It is our direction, not our intentions, that lead us to our destinations."

Posted: November 1, 2010 04:03 amTop
   
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Obviously as you can see from this thread, losses promote change.

Change is needed.

If you want to quit losing, you find ways to quit losing and win.
 
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Posted: November 1, 2010 06:11 amTop
   
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This is worthy of an announcement. I will type it up tonight with an open mind to all suggestions.
 
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Posted: November 1, 2010 06:19 amTop
   
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QUOTE: His_Lordship @ October 31, 2010 05:54 pm)
I don't know why people are deliberately trying to send us backwards.
Why would we do matched option fights ever?

1. We'd cut the weakest members, the ones who need the training
2. I can't even remember the last time we've won a matched fight, if we have in the last 12 months.

Shame I'm out of time, or else I'd put an end to this ignorance.

So we lose the smaller little matched opts wars with the lower leveled people and we work on tanking experience, calling, etc.
I definitely can see benefits in this.


 
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Posted: November 1, 2010 06:20 amTop
   
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Honestly, seeing what BTO is talking about is really making me think. I have been a horrible leader recently. I kept getting shitty wars against everyone, and I'm not doing what people are suggesting of me. I've honestly thought about this before. If I'm doing my job wrong, why should I continue to do it?

What I'm getting at is
How about someone else who can do better than me take my spot?
 
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Posted: November 1, 2010 06:29 amTop
   
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QUOTE: Kyle @ November 01, 2010 01:20 am)
Honestly, seeing what BTO is talking about is really making me think. I have been a horrible leader recently. I kept getting shitty wars against everyone, and I'm not doing what people are suggesting of me. I've honestly thought about this before. If I'm doing my job wrong, why should I continue to do it?

What I'm getting at is
How about someone else who can do better than me take my spot?

Trail and Error Darth, you don't learn if you don't make mistakes.
You're doing a good job man just having a bad start.

Don't give up.
 
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