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 Requirement Raise
Posted: December 22, 2009 12:22 amTop
   
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IRC Nickname: Wayne|Eregion2
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Deja vu much?

My position hasn't changed in the past three years. Keep low entry-level requirements, and reconstruct the graduation process so that members apply after meeting the requirements for promotions. That will take a shitload of work off the council, and add a much needed sense of progression and personal involvement to your time in the clan.

Then make every tier requirement a higher combat level, and problem solved. Ex: Guardian, default rank after joining, 100cb. Higher Guardian, 2-3 continuous months in WG, 105cb. Senior Guardian, 4-6 continuous months in WG, 110cb. Continue handing out Elite Guardian status however you like if it makes you feel better.

Nobody has learned from our past, including Eugene.
 
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Posted: December 22, 2009 12:32 amTop
   
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IRC Nickname: Snowzak
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QUOTE   Quikdrawjoe @ December 21, 2009 04:35 pm)

We have this issue every 6 months to 1 year and in the end we find it never works. Either raise the reqs to 120 or don't raise them at all. Anything between 120 and 100 we lose potential members and at 120 we at least have the power.

I like this man.
 
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Posted: December 22, 2009 12:42 amTop
   
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QUOTE   Kiwi011 @ December 21, 2009 07:21 pm)

QUOTE   Gorgemaster
December 21, 2009 08:01 pm

               
             
QUOTE  U Is Wat
December 21, 2009 07:04 pm

BRING BACK OPH!!!!!!

We've discussed it.
Although we're thinking of re-introducing Pro Silentium instead as that achieved better results than OPH.

not gonna lie, the only thing that ever worked was Operation Purple Haze, and that was because 50% of a 200 person clan was involved and actually wanted to progress.

Everything after has failed in its purpose. OPH was the ONLY training program that actually worked to decent degree.

Why did only OPH work, Im not sure, but it could have something to do with us being a top 10 clan in the RS world in both p2p and f2p already and having some motivation. Currently, there isn't any.

I feel sorry for you Gene, I mean......what ignorant faces the current leaders in wg are putting on. Have they not learned from the past? I think everyone should go read WG's history all over again, I wonder how many have actually read it, I wonder how many actually remember it. How many care?

Honestly, you think some people would learn from the past. It took me a while, but really? This has gone on way to long.

Once again, no up2date emertius, posting on a topic, that they have no idea about. You all need to stop living in past dreams..and see where the clan is at at the minute.

we have like..4 members under 105...thats nothing...we are basically 105+ anyways..its not going to affect us.
 
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Posted: December 22, 2009 12:51 amTop
   
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IRC Nickname: Snowzak
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Kiwi, as the dude for coming up with OPH back then, I can tell that we're nor dealing with the same WG anymore, but most importantly we're not dealing with the same clanworld.

One of the reasons not many high levels apply are the low reqs. Clanless 120s think they're tougher if they join a 110+ requirements clan than a 100+ reqs clan...
 
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Joined WG in October 2005 - Original DG - Ex-Raid Leader
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Posted: December 22, 2009 01:04 amTop
   


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The fact that this has been done before and has failed is irrelevant.
As time goes on, so does the level average of runescape and likewise, the clan world. We have to keep up.

I am telling you now, as an experienced all round PVP enthusiast, level 100-110 combat members are fucking useless. (and the 110-119 bracket isn't that much better either.) They may as well not even turn up. The only use they have is 3 extra opts at an uncapped PKRI to buy us time while they get killed. Harsh but true.

We have to stop being content with ourselves.
We MUST start trying to better ourselves as a clan.
We need to grow, prosper and all work together to gain better levels and become more effective in PVP.

Low levels can't afford the gear. They have no war experience and come to WG in the hope of helping us, but in actual fact all they do is slow us down. They rarely bother to train because they have no need to. It's about time we fucking made EVERYONE under a certain level train or get out.

I'm not talking about specific members, but as an observation of WG over the past few years as a whole.
 
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Over 6 years of history and friendship, deleted over a difference in an opinion.

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Challenge any creationist to a debate.
They'll run away and aggressively accuse you of "attacking" them and their "beliefs".
I'm sorry, please, keep teaching our kids that they'll burn in hell if they don't believe. Mutilate their genitals against their will while you're at it. Keep influencing politics and holding back vital scientific research.
I'll just keep my mouth shut to "respect" your "beliefs".

Posted: December 22, 2009 01:09 amTop
   
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QUOTE   Stokenut @ December 22, 2009 01:04 am)

The fact that this has been done before and has failed is irrelevant.
As time goes on, so does the level average of runescape and likewise, the clan world. We have to keep up.

I am telling you now, as an experienced all round PVP enthusiast, level 100-110 combat members are fucking useless. (and the 110-119 bracket isn't that much better either.) They may as well not even turn up. The only use they have is 3 extra opts at an uncapped PKRI to buy us time while they get killed. Harsh but true.

We have to stop being content with ourselves.
We MUST start trying to better ourselves as a clan.
We need to grow, prosper and all work together to gain better levels and become more effective in PVP.

Low levels can't afford the gear. They have no war experience and come to WG in the hope of helping us, but in actual fact all they do is slow us down. They rarely bother to train because they have no need to. It's about time we fucking made EVERYONE under a certain level train or get out.

I'm not talking about specific members, but as an observation of WG over the past few years as a whole.

Posted: December 22, 2009 01:13 amTop
   
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I like Stoke's idea.
 
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Posted: December 22, 2009 01:14 amTop
   


IRC Nickname: [Randy]
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I agree with Steve and am more than willing to throw training competition and rewards for lower levels.
 
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Posted: December 22, 2009 01:27 amTop
   
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My honest opinion that takes away from this whole idea?

Improve our current members before you work on recruits. From what I hear, too many people are being KOed. That is quite pitiful and we need to step that up. Give us experience and get a list of every person who is KOed. Then give them a mentor.

Hey, wait! Why don't we beef up the mentor system while we are at it too?!
 
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Posted: December 22, 2009 01:46 amTop
   
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QUOTE   His Lordship
December 21, 2009 04:02 pm

               
             
QUOTE  Gorgemaster
December 21, 2009 08:27 pm

Logic? I'd use a different word.

I am sick of having this debate every few months. Have you any idea how I dell after six years. We are not growing because we are,trying out the same experiments and not learning. Every generation tells me its different. I am the single remaining link between all generations and my opinions are getting less valuable every day. Therefore my influence is diminishing. These last two days have been traumatic for me because I have never ever been met with such aggression. Do you know what its like to see your clan render you useless? It is one thing to object me, and another to shut me down.


Yea! The reason why we havent been growing is because we keep implementing requirement raises that fail.

Thats the ONLY reason I can possibly think of.

OPEN YOUR EYES. Requriement raises didnt bring WG down. The reason why slumps occur is drama, leaders who arent willing to act and adapt according to the clans needs. Look back; fights, inactive leaders, or lack of change/constant failure is the reason why we slumped. NOT requirement changes.

Stoke basically summed it up. We NEED to change with the times. Adapt or DIE - a ton of formerly prestigeous clans this year have already dropped off the radar.

Nick brings up an interesting point; sure we can have all the levels and numbers, but our warring skills are absolutely atrotious atm. You have a bunch of generally high leveled vets, and a bunch of people who just... dry.gif

OPH did work, despite what anyone says. Our combat average climbed several levels if I remember correctly. I personally went from ~105-118f2p from OPH. The combat academy also helped me personally somewhat.

Also, please stop patronizing us. I hate seeing logical arguements end up with "I have more experience than you."
 
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"It is our direction, not our intentions, that lead us to our destinations."

Posted: December 22, 2009 02:49 amTop
   
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Alot of DI values are in your reply Steve. Even if we raised our requirements to maxed out accounts who are rich as shit, would it really make a difference? Maxed out people go to top clans and clans that are offering something. If you want the standards that you are talking about then we need to step up and start offering something. You cannot get to C without passing A and B.
 
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Posted: December 22, 2009 03:09 amTop
   
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I think 100 should be the requirement to become a trial guardian however to become a full member and attend wars you must be 105+ or possibly 110

 
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Posted: December 22, 2009 04:50 amTop
   
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Imo, looking at the clan community in general, the whole concept is deteriorating. That's not the fault of the clans it's due to Jagex incorporating a practically insulting approach to PvP. How can you win then it's the GAME that's broken?

Higher requirements just means the players you do get will burn out that much faster. You need to catch them young, introduce a participatory/progressive style to clan participation and ranks while involving them in the community so they stay.
 
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Posted: December 22, 2009 10:33 amTop
   
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What Steve's suggesting would work, but I disagree, and I'll keep my thoughts to myself on that.

QUOTE

Then make every tier requirement a higher combat level, and problem solved. Ex: Guardian, default rank after joining, 100cb. Higher Guardian, 2-3 continuous months in WG, 105cb. Senior Guardian, 4-6 continuous months in WG, 110cb. Continue handing out Elite Guardian status however you like if it makes you feel better.


This, I like. Even if not in the exact same way, I prefer if we didn't force our members to train, but rather persuade them to WANT to train. A reward system like what was suggested above is one example - training = better clan rank = more respect = better opportunities and prospects in WG for the member.
 
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[05:42] <+WG_Keanu> I think I got a semi just looking at the pic
[05:42] <%kat> same

Posted: December 22, 2009 11:56 amTop
   
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TBH if your a combat player and you pvp & CWA then you shoudl be training anyway. Hell im only 104 atm but getting to 105 + is a target. If someone serious about being a clan. If they want to raise the cmb level. Then you train to get there
 
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Posted: December 22, 2009 12:20 pmTop
   
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105 is good and bad.
Good - Less noobs who know nothing about pking.
Bad - Recruitment slows down.
 
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"Journeys are what brings us happiness,
Not the destination."

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Posted: December 22, 2009 12:42 pmTop
   


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to be honest. Make it 100 to intro 105 to join. then you have 2 ways to go. You can make it 108 to become a full member or you can make it 110 in 3 months or something. That would push our cmb avg up so much. and would get us more intros and more apps
 
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Posted: December 22, 2009 01:23 pmTop
   
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I was sort of a fan of the increasing lvl by lvl over time. By a week or two for each level.
 
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Posted: December 22, 2009 01:52 pmTop
   
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This did NOT work before so I do not understand why you want to do this again it will just make it harder for recruitment.
 
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Posted: December 22, 2009 01:54 pmTop
   


IRC Nickname: [Randy]
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QUOTE   Groedius
December 22, 2009 09:52 am

This did NOT work before so I do not understand why you want to do this again it will just make it harder for recruitment.

Because that's going so well right :|
 
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Posted: December 22, 2009 07:54 pmTop
   
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I'm having second thoughts on the whole basis that if a level 120 sees a clan that requires at least 110 combat, they are more likely to join them than WG. We attract the low levels, however we can appeal to higher levels by raising our requirement. The only difficulty is dealing with members currently under the requirement. A slow training routine that gets them say 10 combat levels in 6 months is fair IMO.

Once we raise the requirements (using 110 in this example, perhaps a little too extreme) we have to just hope that theory works well in practice, and that higher levels are a bit more inclined to join WG now that our requirement has increased. Does the theory work? Only experience will tell. Only way to gain experience is to do..

It is very possible, however, that our past requirement increases have been too low. A jump from 100 to 105 doesn't attract many more higher level players, while at the same time deters a few lower levels from joining. 100 to 110 deters even more lower levels from joining, but it just might be the sweet spot that a level 120 (or higher) is looking for.
 
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Posted: December 22, 2009 08:39 pmTop
   


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i agree with sonix. 105 might not be a big enough jump. But the thing i dont agree on is the time...

I say in a month everyone can be level 105+
and in 3 months everyone can be level 110+

Thats really not asking much of our members...
 
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Posted: December 22, 2009 08:44 pmTop
   
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I am honestly to the point to where if you feel like this will help, then go for it. My opinion and posts will apparently not sway anyones votes, and with the ideas that the council are coming with, then they seem to be quite adamant with the concept of raising requirements.

Let's become the powerhouse that you plan to be. Raise the requirements to 110 F2P, but I am telling you: no matter what, people are going to have the same amount of initiative to recruit as they did before.
 
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Posted: December 22, 2009 09:05 pmTop
   
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QUOTE   Stokenut @ December 22, 2009 11:04 am)

The fact that this has been done before and has failed is irrelevant.
As time goes on, so does the level average of runescape and likewise, the clan world. We have to keep up.

I am telling you now, as an experienced all round PVP enthusiast, level 100-110 combat members are fucking useless. (and the 110-119 bracket isn't that much better either.) They may as well not even turn up. The only use they have is 3 extra opts at an uncapped PKRI to buy us time while they get killed. Harsh but true.

We have to stop being content with ourselves.
We MUST start trying to better ourselves as a clan.
We need to grow, prosper and all work together to gain better levels and become more effective in PVP.

Low levels can't afford the gear. They have no war experience and come to WG in the hope of helping us, but in actual fact all they do is slow us down. They rarely bother to train because they have no need to. It's about time we fucking made EVERYONE under a certain level train or get out.

I'm not talking about specific members, but as an observation of WG over the past few years as a whole.

^ This is so true.
 
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"Journeys are what brings us happiness,
Not the destination."

~ Two time ex-raid leader of wg ~

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Posted: December 22, 2009 09:45 pmTop
   
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QUOTE   Lefty2802
December 22, 2009 08:44 pm

I am honestly to the point to where if you feel like this will help, then go for it. My opinion and posts will apparently not sway anyones votes, and with the ideas that the council are coming with, then they seem to be quite adamant with the concept of raising requirements.

Let's become the powerhouse that you plan to be. Raise the requirements to 110 F2P, but I am telling you: no matter what, people are going to have the same amount of initiative to recruit as they did before.

Makes a good point. Recruitment needs to improve, but I honestly don't think it ever will. Until people see first-hand how recruitment can benefit, they are too scared to waste their time with it. Hell, even I was one who could care less about recruitment. I feel as if I've changed though, and if I were active in WG I would be trying to recruit a little harder.

Many of us have seen the effort Moose put into recruitment, and how many members that brought in. Imagine if 5 members did that? 10? 15? If just 15 members recruited 4 others, we'd double in size. If all 60 of us recruit two people, we'd be a powerhouse as far as numbers go. The problem is creating some kind of incentive for recruiting someone. Unfortunately the only incentives that work well are some kind of IRL or in-game reward, which usually puts a strain on the person handing out these rewards..

Someone mentioned earlier that ranks could be given out with 1) Combat levels and 2) Seniority. Why not include both of those, as well as including recruitment requirements? Those who wish to attain guardian, for example, must be level 105 and in WG for 2-4 weeks. Higher, be level 108, WG for 3+ months, and recruit one person into WG (said person must still be in WG. If they left, recruit someone else). Elite guardian can be a special handout with some concrete requirements as well as some evidence of dedication (Concrete could be WG for 8 months? 110+ combat. Dedicated could be: X number of people recruited into WG, above average attendance, preparedness for raids/wars).

Ranks, IMO, are the best incentive for anything. Guardian score has ZERO influence as far as I can tell. It doesn't do anything for you. The only thing is, I HATE the idea of ranking people by their combat level. However, combat level does show some kind of dedication and work towards this clan. Plus, it isn't the ONLY basis of your promotion, it is just one part of it. I feel that is enough to justify its use in promotions.
 
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