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"You are a Wilderness Guardian. That northern wasteland; that land of blood, desolation and death is your dominion. Tonight we are going home."
~His Lordship
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 Old School Corp Duo
Posted: December 27, 2009 04:50 amTop
   
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IRC Nickname: Vephy
Group: Elite Guardian
Posts: 6186
Member No.: 813
Joined: June 10, 2008
Total Events Attended: 478
The 1st days of corp before stomp. You could duo the thing even then. A lot of things were being discovered about Corp and this step in method was the best. Notice at every 3 hits you hit it turns to a new target. So always on your 3rd hit when you on sink you watch the animation of the leg to see when it turns Anticipating the 3rd hit made this possible, if it hit you it could go aggressive(unpredictable) So you needed to be perfect. Rare instances of other aggros were when we hit above 35+ damage with spear. We never liked using bandos then, a perfect kill would mean no one ate anything.

A successful kill with two long time Corp buddies. Sadly they quit some months ago :<

changing between had to be precise to keep him trapped too.

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Ok heres what happens when you mess up. A random team back then that sorta had idea but never could get it.

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Positioning and trapping it and keeping it there is important to or the corp dances off and finds you. Constant dancing is difficult to control. Only when aggro will dancing cause it to start shifting targets. Corp probably had a much lower chance of aggro. He has been changed a lot since. More aggro, less safe spots/trap areas, stomp of course. Mage def seemed to be more effective with these changes though, thats why you see people more using mage def instead of higher hits with bandos/void or saving prayer with pray armour.
 
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Posted: December 27, 2009 04:57 amTop
   
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IRC Nickname: XLord CaimX
Group: Ex-Member
Posts: 180
Member No.: 2118
Joined: November 3, 2009
Total Events Attended: 25
man thats intense/.
 
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Posted: December 27, 2009 05:25 amTop
   
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IRC Nickname: Lefty
Group: Emeritus
Posts: 3340
Member No.: 1055
Joined: June 30, 2008
Total Events Attended: 211
Quite genius. It looks quite easy once you get it down.
 
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Posted: December 27, 2009 01:04 pmTop
   


IRC Nickname: Stokenut
Group: Guest
Posts: 2062
Member No.: 805
Joined: June 10, 2008
Total Events Attended: 112
The introduction of stomp was almost seen as a corp nerf and is what caused sigils to go to incredible prices.
 
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Over 6 years of history and friendship, deleted over a difference in an opinion.

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Challenge any creationist to a debate.
They'll run away and aggressively accuse you of "attacking" them and their "beliefs".
I'm sorry, please, keep teaching our kids that they'll burn in hell if they don't believe. Mutilate their genitals against their will while you're at it. Keep influencing politics and holding back vital scientific research.
I'll just keep my mouth shut to "respect" your "beliefs".

Posted: December 28, 2009 07:38 amTop
   
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IRC Nickname: Squelchyfish
Group: Emeritus
Posts: 625
Member No.: 38
Joined: December 30, 2007
Total Events Attended: 71
I dont see how this is "oldschool"
 
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"Take lobsters because I don't want us to die"
-HisLordship on WG pvp PKing, 26 April 2010.

Posted: December 28, 2009 06:54 pmTop
   
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IRC Nickname: Majeic
Group: Ex-Member
Posts: 775
Member No.: 1671
Joined: January 28, 2009
Total Events Attended: 77
QUOTE   Squelchyfish @ December 28, 2009 02:38 am)

I dont see how this is "oldschool"

It is oldschool in terms of corp ;p
 
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