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Mod PI EOC quotes

Started by IlIScottIlI, November 11, 2012, 11:24:30 AM

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IlIScottIlI

http://services.runescape.com/m=forum/c=Zo8HmeJl8mM/sl=0/forums.ws?299,300,421,64077367

page 4 quote

QuoteEllo,
I'm performing a major buff to prayer and potions today. You probably wont see it until full release but we haven't forgotten it don't worry!

As for the rest, I shall be back and shall address each part in turn once I'm done making Turm + OVL an epic combo again 

Pi

page 5 quote

QuoteHello,
I've read through them all and I am going to investigate quite a lot of them tomorrow for you and now my monitor looks like a flower due to post it notes .

For now here are the ones I can comment on.

1. Sara Sword
Okay, i've looked at this and i've made this a crushing weapon with the same damage and accuracy as the godswords. It doesn't have a passive effect however. Zammy spear is a stabbing weapon with these stats too so this will give you access to crush/stab and slash at this tier.

2. Make visible boosts scale.
The potions do scale, the amount of levels they boost you by scales with your level. It is a base + %ge system. What I've done today will make overstatting a bit more desirable 

3. Prayer
3 times as strong eh?? *looks at new buff* ...yea..... I think I can do that 

8. Claws
Dragon claws should have crit on them, if they do not then it is a bug and I will look into it.

12. GWD armor

Isn't having them as the same defence as barrows but non-degradable enough? Barrows is better but you pay upkeep for what you get.

17. Berserker
I have fixed this today.

26. Poison Sucks
I've buffed this recently, 10-15%.....yea I think I have that one covered too.

page 6 quote

QuoteEllo, some more responses for your enjoyment 

Barrows vs GWD:
You have a point with the repair cost of barrows. Given these repair costs are 8 years old and the amount of gold that has come into the game over time we should look into increasing the repair cost to keep the two sets competitive. I will bring this up.

Dom Gloves:
We are making Dom gloves actual gloves again. They will be level 80 gloves with a passive effect so as to make them a bit different to the Nex gloves.

5. FIX AUTOATTACKS
This is actually a bug with magic, your ability attacks should delay your auto-attacks. I'll look into fixing this for you now.

6. Fix channels/combo abilities
Good find, i'll fix this for you.

7. God Amulets
Okay, looking at theses, yes indeed the fury will stay the best brid amulet. We'd like to keep the archane stream at it's current tier as that amount of crit matches chaotic tier. We will however lower the ranging amulet to tier 65 and keep the GWD ammulets at level 80.

8. Claws
Yea sure, i'll add crit to the lower level claws, sounds good.

9. Offhands
We'll look at making you offhand blisterwood stakes. Any more that you think we're missing?

11. Korasi's
Hmm, we have to be careful not to devalue 85 slayer any more than time already has. I sure you can agree that 85 slayer takes more time and investment than completing the void knight series of quests. How does lowering its stats slightly below a whip but adding crit sound?

14. Change momentum to a charge-up-then-stays-that-way Toggle the way Single-Way-Wildy does.
I don't feel that you need to spam to use it to relax. If you want to relax let your auto-attacks build adrenaline and then activate momentum.

15. Reduce the cooldown on more magic and ranged BASICS.
Okay, good point. We'll reduce the cool down on some of these and make sure you guys have a couple of rotations available to you.

16. Increase the Cooldown on Reflect
Sounds like a plan, we'll up this to 40 seconds for you.

18. Magic abilities with a staff/DW
We are aware of this and you'll see dual wielding and 2h abilities for mage in future.

19. Magic abilities, require magic weapon
Currently in the live game you can cast magic witout a weapon equipped, this is why magic can be cast without one. Casting without a magic weapon equipeed greatly reduces your accuracy. With reguard to magic abilities themselves, I shall bring this up with the team.

20. Quake remove the 90% or more clause
I think this is a useful clause, it basically says you can only lower your opponents defence by 5% if they are 90%+ of their base defence. Having this on an AoE is pretty good we thought, imagine the castle wars respawn room for instance, you just lowered the defence of a tonne of people!

21. Pulverize
We have removed hitting a set amount from a lot of abilities as we and other players felt that it made the system too predictable and removed some of the excitement of getting a big hit. The debuff it applies to your opponent it pretty awesome so we cannot have it rival overpower for damage. We'll look at adding more fixed damage for you.

22. Gear penalties on CORRECT gear
Indeed this shouldn't be happening. We realise that these numbers and their meaning still need claification so we are working on improving that part of the stats interface. Could you provide me with the armour involved in the example above and i'll investigate what is happening and clarify if it is a bug or just our interface being confusing.

23. Gear penalties on WRONG gear
Okay after investigating this, it appears the armour nerf isn't getting applied correctly in PvP. This is being fixed and will be hotfixed at some point next week.

24. Obtainment of new armor/alchemy
Yes we have been hearing this a lot, we will do a sweep and balacing things in their tier for you.

25. Bosses
We already have our QA team doing another sweep of bosses and other key pieces of content before release.
(I'll fix the KBD for you though).

27. Dungeoneering rewards
Zealots: prayer now works on main hand strength not levels so this boost is bigger than you may think.

Anti-Poison totem - sounds reasonable, i'll make it classless

Vigour:
The ring of vigour will not lower your defence. Since it is a generic item it evens out your bias on the combat triangle ever so slightly. This means that your defences are skewed more towards the middle, this happens with all generic items.


he is one of the lead guys on eoc so if he says it chances are great its gonna happen

Mojo

Holy shit that's a lot of changes. I hope they are actually ready to release this.
New WG Forums

[spoiler]

[spoiler=Awards and Older Sigs]











[/spoiler]

IlIScottIlI

I think they stopped updating the beta and are instead just working on final product though a lot of the changes are just a matter of changing numbers then testing if its good for the game

Kung_Man149

I have no problem with the EoC...just the way the Hitsplats are done...Can barely see your own damage...
Take me to church
I'll worship like a dog at the shrine of your lies
I'll tell you my sins and you can sharpen your knife
Offer me that deathless death
Good God, let me give you my life


Taken❒ Single❒ Mad✔
-----------------------------------------
[spoiler]
Former leader of - Rivalry Damage

Former member of - Menacing Warriors

Former member of - Silent Strike

Former member of - Valiant

Former Elite Guardian of - Wilderness Guardians

Former Advisor of - Descendant Guardians

Former member of - The Gladiatorz

Former member of - Wilderness Guardians

Retired at - Poison.[/spoiler]
Here he kneels, the one who doesn't need to, for those who do need to.
---------------------------------
Bold, handsome and straight up awesome.