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Topics - Sugax

#1
Never thought I ever get 99 in all skill in Runescape, thousands of hours training skills, blood and tears were shed, I've maxed all my skills.

http://imgur.com/a/giFBA

This Journey has been long and a very enjoyable experience. I've made many friends over the time I've played Runescape and hope for many more in the near future.

Now onwards to Completionist
#2
Source : http://www.reddit.com/r/runescape/comments/23rgfb/the_most_wealth_i_have_ever_seen_firsthand/

http://imgur.com/g0SzlbY



1,500,000,000 x 10 = 15,000,000,000
1,700,000,000 x 9 = 15,300,000,000
1,300,000,000 x 10 = 13,000,000,000
1,200,000,000 x 10 = 12,000,000,000

2147m x 25 = 53,675,000,000

96,000,000 x 106 = 10,176,000,000
52,000,000 x 114 = 5,928,000,000
10,000,000 x 56 = 560,000,000
150,000,000 x 104 = 15,600,000,000
15,000,000 x 12 = 180,000,000
95,000,000 x 239 = 22,705,000,000
6,900,000 x 204 = 1,407,600,000

165,531,600,000

Bonds $5 for 6-7m, Lets round it off to 5m for simplicity sake. $160,000 IRL.


It's these kind of things that make me depressed.
#3
House of Random / Zezima is love, Zezima is life
April 18, 2014, 08:19:15 PM
I was only level 19
I loved Zezima so much, I had all the screenshots and videos
I prayed to Zezima every time I log off, thanking him for the hit points I've been given
"Zezima is love" I say, "Zezima is life"
My dad hears me and calls me a fanboy
I knew he was just jealous of my devotion to Zezima
I called him a noob
He hits me and tells me to log off
I am crying now, my medium helm hurts so much
I lay in bed and its really cold
A warmth is moving towards me
I feel someone right clicking me
Its Zezima
I am so happy
He whispers into my ear, "this is my training spot"
He lifts me with his powerful level 99 strength hands and puts me on my hands and knees
I'm ready
I spread my platelegs for Zezima
He's slaying my butthole
I am losing hit points fast, but I do it for Zezima
I can feel my defense level draining as my eyes start to water
I push against his attack level 99
I want to please Zezima
He roars a mighty roar as he fills my butthole with his potion
My dad walks in
Zezima looks him straight in the eye and says, "Its all over now"
Zezima leaves through my trapdoor
Zezima is love, Zezima is life

Source: http://www.reddit.com/r/runescape/comments/23d7lx/zezima_is_love_zezima_is_life/
#4
http://services.runescape.com/m=forum/forums.ws?360,361,663,65346821

There is huge buffs and nerfs across the boards. I believe the level 90 wands are going to crash hard, shields are going to be really good and dual-wield melee got stronger.

[spoiler]I would like to remind everyone that these are changes that are currently being tested on the Beta server, thus what you see may not reflect what eventually gets pushed to live servers! Manage your expectations accordingly.

Magic:

Wrack: A powerful spell that deals up to 125% active spell damage. Inflicts 157% damage against stunned opponents.

New:  Wrack has had its damage reduced to 94% weapon damage and 125% weapon damage vs stunned targets.
Note:  This ability overall got weaker

Impact: Blast your target with a burst of magical energy, stunning and binding them for a short time. Targets immune to stun instead suffer 188% of your active spell's damage.

New:   Impact now does 188% damage vs stun immune targets – otherwise, it binds the target.
Note:  This ability no longer deals damage upon casting unless if the target is stun immune

Combust: Applies a damage-over-time effect to the target, dealing 100-125% of the active spell's damage over 6 seconds.

New:   Combust now does 100-188% weapon damage over time, doubled if the target moves.
Note:   This ability based damage got nerfed slightly from 125% to 100% however they've also buffed the damage up to 188%. Another thing to note is the damage is now doubled if the target moves, overall good buff.

Sonic Wave: A focused blast of magic that pummels your target, damaging and knocking them off balance. Deals 120% of your active spell's damage. Your next attack has a 10% bonus to accuracy against the affected target.

New:   Sonic Wave now does 157% weapon damage.
Note:   They have buffed Sonic wave's damage by 37% to make 2h magic more appealing to use.

Concentrated Blast: Blast your target with three beams of concentrated energy. Each beam increases the critical hit chance of the next beam in the sequence by 5% and deals 100% of your active spell's damage. Combo attack.

New:   Concentrated Blast now does 70% weapon damage per hit. Crit chance is unchanged.
Note:   Now this is where magic got hit the hardest. They've lowered the blast damage by 30% which is pretty detrimental overall this ability got really weak. Because of the buff to Sonic wave as well as the rumored annoucement of level 90 2h Weapons this is most likely going to drive the prices of the level 90 wand down. (This is just my theory however)

Detonate: No-one uses this at all so I won't cover this ability

Dragon Breath: Breathe a mighty cloud of fire in a frontal cone, hitting all targets for damage up to 188% of active spell damage.

New:   Dragon Breath now fires in a tighter arc, but has a longer range. It also deactivates protection prayers.
Note:   I'm am unsure exactly what they mean by this but I assume they made the accuracy a bit better in terms of hitting large monsters diagonally* as well as increasing its range from 1 to maybe 2 squares.
*Currently if you cast Dragon Breath on a large creature standing directly diagonal of it, your Dragon Breath will always miss.



Range:

Piercing Shot: Shoot your target with a shot dealing 125% weapon damage, or 157% weapon damage if they're stunned.

New:   Piercing Shot now does 94% weapon damage and 125% weapon damage vs stunned targets.
Note:   Nerfed, nothing else to say

Binding Shot: Fire a shot which stuns your target for 3 seconds and binds them in place for up to 20 seconds, or players for up to 9.6 seconds. Targets immune to stun instead suffer 188% weapon damage.

New:   Binding Shot no longer damages non stunned target
Note:   This is a pretty hard nerf similar to impact. Interestingly enough I expected a nerf to this ability a long time ago, because this ability would always hit 188% of the weapon damage, regardless of the target being stunned immune except if it was a player. You can still test this out and see that this is one the strongest basic range ability

Snipe: Take aim at your target, dealing 125%-166% weapon damage after 1.8 seconds. Combo Attack

New:   Snipe now has an upper damage limit of 219% weapon damage. It also deactivates the target's protection prayers.
Note:   Now Snipe has a based damage of 125%-219% which is pretty strong, deactivating protection prayers is meh.

Fragmentation Shot: Fires a shot which fragments on impact, causing your target to suffer damage equal to 100-188% weapon damage over 6 seconds. If the target moves location, they suffer 3x damage.

New:   Fragmentation Shot now does double damage, rather than triple.
Note:   This used to be pretty strong in terms of a basic ability being able to deal up to 1800 damage per 2 seconds, this was because "If the target moves location, they suffer 3x damage", now the damage is only doubled, however still a good ability.

Dazing Shot: Shoot an arrow that detonates on contact with the target, dazing them. Deals 120% weapon damage. Target suffers a 10% decrease to accuracy on their next attack.

New:   Dazing shot now does 157% weapon damage.
Note:   Again they've buffed 2h damage output

Needle Strike: Launch painful needles at your target that reduce their resistance to critical hits. Target takes 120% weapon damage. Your next attack against the target has a flat 10% increase to critical hit chance.

New:   Needle Strike now does 157% weapon damage.
Note: Buffed from 120% to 157%, still retains it's 10% flat critical chance increase. Overall Dual-wield range got stronger

Deadshot: Boom! Fire a deadly shot at your target with deals 188% weapon damage instantly, and a further 157% weapon damage over 6 seconds.

New:   Deadshot now does 188% weapon damage instantly, then another 188% weapon damage over 6 seconds.
Note:   They've buffed the damage over time from 157% to 188%, increasing its overall damage by 33%.




Melee:

Slice: Slice your target for up to 125% weapon damage. In addition, has a 10% greater chance of being a critical hit.

New:   Slice now does 94% weapon damage, and its cooldown is linked to Punish.
Note:   This ability is weaker overall, nerfing its damage by 31% and also linking its cooldown to Punish

Sever: Sever a tendon, dealing up to 188% weapon damage and reducing any damage they deal by 10% for 10 seconds.

New:   Sever's cooldown has been halved, as has the duration of its debuff.
Note:   The cooldown has been reduced from 30 to 15, as the duration from 10 to 5. Damage is retain so this is more of a buff rather than a nerf

Havoc: Instantly attack with both weapons for 100% of both weapons' damage.

New:   Havoc now does 157% weapon damage, and its cooldown has been shortened.
Note:   The damage of this ability got buffed pretty well up 57% .The cooldown in the live server around 10 seconds, unsure what the exact cooldown has been lowered to on the Beta.

Hurricane: Spin on the spot, dealing up to 188% weapon damage to all adjacent targets.

New:   Hurricane now does 219% weapon damage.
Note:   Buffed this ability's damage by 31%, its now a lot stronger especially if you can hit more than 1 target.

Dismember: Dismember your target, dealing 125% weapon damage over 6 seconds.

New:   Dismember now does 100-188% weapon damage over a shorter time, and has a shorter cooldown.
Note:   This ability used to deal exactly 125% every time, however it has its based damage changed to 100%-188% which is a good buff. The cooldown in the live game is currently 30 seconds, unsure what its new cooldown is.

Punish: Punish your target's mistakes, dealing 100% weapon damage, or 135% weapon damage if they're stunned.

New:   Punish's cooldown has been shortened, and linked to that of Slice.
Note: Cooldown is most likely around 3 seconds. A thing to note since its shares its cooldown with Slice. Punish deals 100% damage vs Slice 94%, Punish damage gets increased to 135% if the target is stunned. Slice has a 94% damage but in addition slice has a base critical chance of 10%. Overall I recommend switching out slice for punish from now on.   

Fury: Unleash your fury, dealing damage equal to 150% of 6 seconds' auto-attack damage to your target over 6 seconds. Combo attack.

New: Fury now works as a melee version of the Magic ability Concentrated Blast.
Note: They've nerfed its damage from dealing 150% damage over 6 seconds, to 70% damage per hit for 3 hits equal to 210% damage. Also with each hit the next hit in sequence has an increase hit chance of 5% (eg. 0% - 5% - 10%). This ability got buffed pretty well.

Decimate: Decimate your target's defences, dealing 100% of both weapons' damage, or 157% of both weapons' damage if they are bearing a shield.

New:   Decimate now does up to 188% weapon damage, and its cooldown has been lowered. In PvP, it does 244% weapon damage if the target is using a shield.
Note:   Decimate and Havoc shares the same cooldown, however Decimate deals 33% more damage than Havoc. The pvp bonus is meh

Cleave: Cleave through your foes, dealing 125% weapon damage to all targets in a frontal cone.

New:   Cleave now does 188% weapon damage.
Note:   This ability's damage got buffed by 63% so it is very strong right now. However a thing to note is this ability has the same problem as Dragon Breath, meaning depending on what monster your fighting and where you stand, this ability may not hit at all.


Massacre: Rend your target, dealing up to 157% of both weapons' damage instantly and causing an additional 157% of both weapons' damage over 6 seconds.

New:   Massacre now does 188% weapon damage instantly, then another 188% weapon damage over 6 seconds.
Note:   This ability's damage got buffed by 124%, a very strong ultimate ability making it a likely contender to the Berserk ability.




Defence:

Bash: Bash your target with your shield, stunning them for 3 seconds. Targets immune to stun instead suffer 188% weapon damage.

New:   Bash now deals damage based on the level of the wielded shield.
Note:   I'm am unsure exactly how this works, as well as how to determine its damage. Does it do 100% of the weapon (Shields) damage? Would it deal 1102 damage = to Drygore Longsword/Rapier or will it deal 1350 = to of the Malevolent kiteshield Lifepoint boost?

Revenge: Enact revenge upon your foes, causing any attacks you receive to increase your damage dealt by 10%, stacking up to 100%. Lasts 20 seconds.

New:   Revenge misses will now increase the stack effect by 10%.
Note:   Before if you were 'Revenged' and the target missed their attacks on you your damage output would've not increased. This buff allows tanks to deal slightly higher dps.

Debilitate: Debilitate your target for up to 100% weapon damage, also reducing any damage they deal to you by 50% for 10 seconds.

New:   Debilitate's now lasts longer, based on the level of the wielded shield.
Note: The current duraton is 10 seconds, it may scale maybe to 15-20 seconds.

Reflect: Raise your shield, reflecting 50% of any damage you receive back at the attacker. Lasts 10 seconds.

New:   Reflect's cooldown has been increased to 30 seconds.
Note:   Current live game cooldown is 20 seconds. Nerfed[/spoiler]
#5
#6
I think this person did a great job. The video was great, and the story was well thought out. Have a watch while you scape.

World 901 | Runescape short movie
#7
Forgive me if I am posting in the wrong forums

Recently found a thread of the main Runescape website 'Mod Oliver' is suggesting possibly a poll on introducing 120 True Mastery skillcape. You can find the thread through Sub-Forum "Future Game Updates" or this link "http://services.runescape.com/m=forum/forums.ws?16,17,129,65309399,goto,1"

A few key points to mention

- These skillcapes will NOT have a unique emote and will have the exact same emote as its 99 counterpart

- These capes only requirement will be 104m xp and will not affect the Completionist cape or its Trimmed version in anyway

- These capes will have the exact same stats as their 99 counterpart

- No skills will be increased to 120

- These skillcapes will be in-game items and not cosmetic overrides unless the player keepsakes the cape itself

- Expect to see the poll in the next upcoming weeks


Your Thoughts guys?

Personally I am truly excited for these, even though they won't have a special emote associated with them, I'm sure it will be interesting to see dedicated players who has invested time and effort into obtain a True Mastery cape.

I myself am already 54m experience in Defence and may as well look to get 120 Slayer as well. I will definitely vote yes on the poll, how about you guys?


Edit: It is a shame Jagex won't be adding in emotes but at least we can imagine. However there is also this Youtube who used to make animation on how he imagined 120 emotes would be. His 120 emote series can still be found on Youtube either search 120 skill cape emotes or this link "https://www.youtube.com/playlist?list=PLB34A372CCC20E14C"
#8
Hey everyone this is going to be my Blog on my Road to Max cape and a drop list from 1,000 QBD kills.
____________________________________________________________________________
Anyways my current stats are:

Total level: 2579

Agility: 99/99
Attack: 99/99
Constitution: 99/99
Construction: 99/99
Cooking: 99/99
Crafting: 97/99 +1 level
Defence: 99/99 66.3m/104m
Divination: 99/99 +5 level
Dungeoneering: 110/120 +1 level
Farming: 99/99
Firemaking: 99/99
Fishing: 97/99 +1 level
Fletching: 99/99
Herblore: 99/99
Hunter: 99/99
Magic 99/99
Mining: 99/99
Prayer: 99/99
Ranged: 99/99
Runcrafting: 97/99 +2 levels
Slayer: 99/99
Smithing: 99/99
Strength: 99/99
Summoning: 99/99
Thieving: 99/99
Woodcutting: 99/99

Levels till Maxed: 6 levels to go

____________________________________________________________________________

QBD Slained: 209/1000

Drops:

Coins: 3,500,000
Dragon Bones 1,184
Royal Dragonhide: 872
Royal Bolts: 21,000
Draconic Visage: 4
Royal Frame: 9
Royal Sight: 1
Royal Bolt Stabiliser: 3
Royal Torsion spring: 2
Effigies: 3
Onyx Bolt tip: 600
Magic seeds: 6
Torstol seed: 10
Dragonbone Kit: 2
Saradomin Brew (2): 308
Yew Logs: 5,900
Magic Logs: 1,190
Super restore (2): 275
Coal: 3,900
Adamantite Ore: 650
Runeite Ore: 725
Grimy Lantadyme: 400

Approximate value: 55m
_____________________________________________________________________________

Gear and Setup:

Helmet: Torva Full Helm
Body: Torva Platebody
Legs: Torva Platelegs
Gloves: Torva Gloves
Boots: Torva Boots
Amulet: Saradomin's Whisper
Cape: Fight Kiln Cape
Main-hand: Drygore Longsword
Off-hand: Drygore Longsword
Ring: Six-Age Ring
Aura: Knockout/Reverence
Pocket: (Superior) Scrimshaw of vamperism

_____________________________________________________________________________
Ascension Crossbow

[spoiler]



[/spoiler]
_____________________________________________________________________________
Achieved 80+ all skills 14/3/2014
Slain 100 Queen Black Dragons 14/3/2014
Achieved 99 woodcutting 17/3/2014
Slain 200 Queen Black Dragons
Achieved 90+ all skills 27/3/2014
Crafted my first Ascension Crossbow 31/3/2014
Achieved 95+ all skills 10/4/2014
Achieved 99 Divination 28/4/2014
#9

SG INTRODUCTION: Sugax



My RuneScape Name: Sugax
My Previous RSNs: Marssilk
Getsuga_Zaro
Suga_Z
Sugax
Nagaisa
MatrixKillr
Sugax

My Stats:


About my RuneScape Account and History: I started playing in around early 2007 find out about this game from a friend from school. I was hooked and played as a F2P for 2 years. I decided to become members and continue playing on and off. My longest break from runescape was about a year, but overall this account is about 7 years old.

My name has little meaning, other than my username was insipred by the shampoo Sunsilk and replaced with Mars in front.
Getsuga was the first word in Ichigo (Bleach Anime) Translated as Moon Fang and Zaro being the God Zaros was the reason for my second name.

I founded Getsuga sounded chessy so I shorten it to Suga_Z and later removing the underscore and replace Z for X.

I like doing PvM typically but been doing a lot of skills aiming for a Max/Completionist cape

My past/current clans/teams are: The only clan I participated in seriously was '98 slayers', I was introduced by a good friend and stayed around for 2 years. The clan was very chill, but eventually there wasn't many activities or events happening so I decided to find a new clan.

Zetetic was another one, me and a group of friends started a clan, we couldn't get members so it ended up dying on the first week.

About me: 19 Male, Australian, Playing video games, Make videos, rarely listen to music, Umm talent I guess Diamond in League of Legend if you count that :P



I heard about SG through: Youtube and Friend
I want to join because: I heard SG does frequent events and overall a friendly community to be a part of

Regarding the IRC, I am: Not yet familiar with IRC
Regarding TeamSpeak 3, I have: Installed

Regarding future events which may impact my activity: University exams, possibly every 10-12 weeks there will be a short exam period for a week