1
Gaming / Re: League Tournament
« on: May 23, 2014, 07:40:24 pm »
I might consider this, I'll see if I can pull up a NA smurf account. No runes, champions or masteries will be hard.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Welcome to the club. You can apply for the High Level Forums Here:
http://services.runescape.com/m=forum/forums.ws?uid=254-255-290-65146026
The applications are checked twice a week on Wednesday and Sunday.
What completionist requirements do you have left? I may be able to help you with some.







Shit m8 that was fast!Code: [Select][IMG]http://i435.photobucket.com/albums/qq80/WgAbsPB/Skill%20-%20Combat%20Badges/gold-dungeoneering-badge.gif[/img][IMG]http://i435.photobucket.com/albums/qq80/WgAbsPB/Skill%20-%20Combat%20Badges/silver-dungeoneering-badge.gif[/img][IMG]http://i435.photobucket.com/albums/qq80/WgAbsPB/Skill%20-%20Combat%20Badges/BronzeDungeoneeringbadge.png[/img]Code: [Select][IMG]http://i53.photobucket.com/albums/g45/Gorgemaster/gold-summoning-badge-1.gif[/img][IMG]http://i53.photobucket.com/albums/g45/Gorgemaster/silver-summoning-badge-1.gif[/img][IMG]http://i53.photobucket.com/albums/g45/Gorgemaster/bronzesummoningbadge-1.jpg[/img]
recovered from previous topic, we'll need a Div one from someone, not top priority though.
You can make a new topic for them if you want, or I can add them to the front of this topic. I don't mind which.
edit: also the overall lvl one for SG is wrong because the rsclanbase admin is inactive and hasn't added Div since it was added. Our clan page on the RS website might give you the real top 3 for that.






































































































































































































Summoning:



Dungeoneering:



These are 07 Badges?they are 07 yes but we now also need a set for SG, so we'd need either 2 people or somebody willing to do both. If they are able to update them every few months then all the better.
Edit: I'll volunteer to keep this updated.
Thanks for volunteering, which ones would you be willing to do?

1,500,000,000 x 10 = 15,000,000,000
1,700,000,000 x 9 = 15,300,000,000
1,300,000,000 x 10 = 13,000,000,000
1,200,000,000 x 10 = 12,000,000,000
2147m x 25 = 53,675,000,000
96,000,000 x 106 = 10,176,000,000
52,000,000 x 114 = 5,928,000,000
10,000,000 x 56 = 560,000,000
150,000,000 x 104 = 15,600,000,000
15,000,000 x 12 = 180,000,000
95,000,000 x 239 = 22,705,000,000
6,900,000 x 204 = 1,407,600,000

Wrack: A powerful spell that deals up to 125% active spell damage. Inflicts 157% damage against stunned opponents.
Impact: Blast your target with a burst of magical energy, stunning and binding them for a short time. Targets immune to stun instead suffer 188% of your active spell's damage.
Combust: Applies a damage-over-time effect to the target, dealing 100-125% of the active spell's damage over 6 seconds.
Sonic Wave: A focused blast of magic that pummels your target, damaging and knocking them off balance. Deals 120% of your active spell's damage. Your next attack has a 10% bonus to accuracy against the affected target.
Concentrated Blast: Blast your target with three beams of concentrated energy. Each beam increases the critical hit chance of the next beam in the sequence by 5% and deals 100% of your active spell's damage. Combo attack.
Detonate: No-one uses this at all so I won't cover this ability
Dragon Breath: Breathe a mighty cloud of fire in a frontal cone, hitting all targets for damage up to 188% of active spell damage.
Piercing Shot: Shoot your target with a shot dealing 125% weapon damage, or 157% weapon damage if they're stunned.
Binding Shot: Fire a shot which stuns your target for 3 seconds and binds them in place for up to 20 seconds, or players for up to 9.6 seconds. Targets immune to stun instead suffer 188% weapon damage.
Snipe: Take aim at your target, dealing 125%-166% weapon damage after 1.8 seconds. Combo Attack
Fragmentation Shot: Fires a shot which fragments on impact, causing your target to suffer damage equal to 100-188% weapon damage over 6 seconds. If the target moves location, they suffer 3x damage.
Dazing Shot: Shoot an arrow that detonates on contact with the target, dazing them. Deals 120% weapon damage. Target suffers a 10% decrease to accuracy on their next attack.
Needle Strike: Launch painful needles at your target that reduce their resistance to critical hits. Target takes 120% weapon damage. Your next attack against the target has a flat 10% increase to critical hit chance.
Deadshot: Boom! Fire a deadly shot at your target with deals 188% weapon damage instantly, and a further 157% weapon damage over 6 seconds.
Slice: Slice your target for up to 125% weapon damage. In addition, has a 10% greater chance of being a critical hit.
Sever: Sever a tendon, dealing up to 188% weapon damage and reducing any damage they deal by 10% for 10 seconds.
Havoc: Instantly attack with both weapons for 100% of both weapons' damage.
Hurricane: Spin on the spot, dealing up to 188% weapon damage to all adjacent targets.
Dismember: Dismember your target, dealing 125% weapon damage over 6 seconds.
Punish: Punish your target's mistakes, dealing 100% weapon damage, or 135% weapon damage if they're stunned.
Fury: Unleash your fury, dealing damage equal to 150% of 6 seconds' auto-attack damage to your target over 6 seconds. Combo attack.
Decimate: Decimate your target's defences, dealing 100% of both weapons' damage, or 157% of both weapons' damage if they are bearing a shield.
Cleave: Cleave through your foes, dealing 125% weapon damage to all targets in a frontal cone.
Massacre: Rend your target, dealing up to 157% of both weapons' damage instantly and causing an additional 157% of both weapons' damage over 6 seconds.
Bash: Bash your target with your shield, stunning them for 3 seconds. Targets immune to stun instead suffer 188% weapon damage.
Revenge: Enact revenge upon your foes, causing any attacks you receive to increase your damage dealt by 10%, stacking up to 100%. Lasts 20 seconds.
Debilitate: Debilitate your target for up to 100% weapon damage, also reducing any damage they deal to you by 50% for 10 seconds.
Reflect: Raise your shield, reflecting 50% of any damage you receive back at the attacker. Lasts 10 seconds.Why do people think wands will crash? I think I'm missing something
Wrack: A powerful spell that deals up to 125% active spell damage. Inflicts 157% damage against stunned opponents.
Impact: Blast your target with a burst of magical energy, stunning and binding them for a short time. Targets immune to stun instead suffer 188% of your active spell's damage.
Combust: Applies a damage-over-time effect to the target, dealing 100-125% of the active spell's damage over 6 seconds.
Sonic Wave: A focused blast of magic that pummels your target, damaging and knocking them off balance. Deals 120% of your active spell's damage. Your next attack has a 10% bonus to accuracy against the affected target.
Concentrated Blast: Blast your target with three beams of concentrated energy. Each beam increases the critical hit chance of the next beam in the sequence by 5% and deals 100% of your active spell's damage. Combo attack.
Detonate: No-one uses this at all so I won't cover this ability
Dragon Breath: Breathe a mighty cloud of fire in a frontal cone, hitting all targets for damage up to 188% of active spell damage.
Piercing Shot: Shoot your target with a shot dealing 125% weapon damage, or 157% weapon damage if they're stunned.
Binding Shot: Fire a shot which stuns your target for 3 seconds and binds them in place for up to 20 seconds, or players for up to 9.6 seconds. Targets immune to stun instead suffer 188% weapon damage.
Snipe: Take aim at your target, dealing 125%-166% weapon damage after 1.8 seconds. Combo Attack
Fragmentation Shot: Fires a shot which fragments on impact, causing your target to suffer damage equal to 100-188% weapon damage over 6 seconds. If the target moves location, they suffer 3x damage.
Dazing Shot: Shoot an arrow that detonates on contact with the target, dazing them. Deals 120% weapon damage. Target suffers a 10% decrease to accuracy on their next attack.
Needle Strike: Launch painful needles at your target that reduce their resistance to critical hits. Target takes 120% weapon damage. Your next attack against the target has a flat 10% increase to critical hit chance.
Deadshot: Boom! Fire a deadly shot at your target with deals 188% weapon damage instantly, and a further 157% weapon damage over 6 seconds.
Slice: Slice your target for up to 125% weapon damage. In addition, has a 10% greater chance of being a critical hit.
Sever: Sever a tendon, dealing up to 188% weapon damage and reducing any damage they deal by 10% for 10 seconds.
Havoc: Instantly attack with both weapons for 100% of both weapons' damage.
Hurricane: Spin on the spot, dealing up to 188% weapon damage to all adjacent targets.
Dismember: Dismember your target, dealing 125% weapon damage over 6 seconds.
Punish: Punish your target's mistakes, dealing 100% weapon damage, or 135% weapon damage if they're stunned.
Fury: Unleash your fury, dealing damage equal to 150% of 6 seconds' auto-attack damage to your target over 6 seconds. Combo attack.
Decimate: Decimate your target's defences, dealing 100% of both weapons' damage, or 157% of both weapons' damage if they are bearing a shield.
Cleave: Cleave through your foes, dealing 125% weapon damage to all targets in a frontal cone.
Massacre: Rend your target, dealing up to 157% of both weapons' damage instantly and causing an additional 157% of both weapons' damage over 6 seconds.
Bash: Bash your target with your shield, stunning them for 3 seconds. Targets immune to stun instead suffer 188% weapon damage.
Revenge: Enact revenge upon your foes, causing any attacks you receive to increase your damage dealt by 10%, stacking up to 100%. Lasts 20 seconds.
Debilitate: Debilitate your target for up to 100% weapon damage, also reducing any damage they deal to you by 50% for 10 seconds.
Reflect: Raise your shield, reflecting 50% of any damage you receive back at the attacker. Lasts 10 seconds.
