War/Terminology

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Main article: War

When referencing wars and PKRIs, there are a number of terms used to allow players to visualise the type and style of war - e.g. a "F2P matched-opts CWA war" means a F2P fight, where the clans had equal numbers, fought in the Clan Wars arena, and did not return upon death. A list of common terms and their denotations are:

  • Relation/reasoning: "friendly" if the fighting clans are allies, "fun" for a non-serious fight (e.g. a steel war). If none, "serious" is the default.
  • Server type: "F2P" or "P2P" (required)
  • Member numbers: "matched-opts" for equal numbers; "#v#" for fixed numbers (e.g. 20v20); "full-out" or "all-out" for no restrictions. If none, no restrictions is the default.
  • Location: "CWA" for Clan Wars, otherwise Wilderness is the default
  • Time/kill cap: "[#hr][#min]" for a time cap (e.g. "2hr" or "30min"); "FT#" for a kill cap (e.g. "FT25"). If none, a clear/ending is the default.
  • Other provisions: e.g. "single-spells", "fun", "bronze/iron/steel", "mini"
  • Returning: "war" for non-returning, "PKRI" for returning (required)