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Genesis

Elite Guardian
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Everything posted by Genesis

  1. So, day 2. ATTEMPT 4 - WAVE 68: I picked up a pair of ancestral bottoms, and I gave the tbow back so I went ahead with an ACB. The home stretch boys. I almost had it. No excuses. I had a decent amount of supplies, and I was confident going in. I choked. That's all I can say. I had the healers trapped for the 1st jad, and all I had to do was prayer switch...aaaaand I fucked up. Nevertheless, this is the furthest I've gotten in my attempts. I successfully managed to eradicate all the previous errors I've had. Lost a few brews on bad spawns, a few slow decisions, and some missed prayer flicks, but it was still fine. Note to self for next time: T Bow is insanely better than ACB. Would have probably gotten me through as the jad kills took way too long. Death pic below:
  2. I actually didn't know that. I figured if I walked to those squares I'd get meleed by the ranger or the mage. If you mean western pillar, I think it was down at this point. I'm switching up my setup a bit and bringing ancestral bottoms too for the mage bonus as I seem to splash/not get kills on the nibblers way too often. Thanks for the advice, I'll defo keep it in mind
  3. The Gear discord has some good guides overall but even they link Xzact's guide on YouTube. I'd highly recommend it.
  4. Couldn't edit the pic into the original comment as I have exceeded the available space. Soooo, here's the summary of attempt 3. ATTEMPT 3 - Wave 61: I managed to save the southern pillar which helped me a lot in a couple of the waves, but still not as smooth as the other 2 overall. However, I can now confidently say that I can get to wave 60+ quite consistently. It's just a matter of perfecting everything at this point. I seem to still have a bit of trouble with the melee lizards. Not bad for a day's work! Motivaton is high
  5. Edited in attempt 2. In hindsight, maybe I should have ignored the melee, ran south of the northern pillar between the 2 blobs and mage then prayer flicked. Could have rotated back and forth between the south/east side everytime melee ported in.
  6. Keep at it! Your post was my inspiration for this progress post.
  7. EDIT: Will include all attempts' waves at the top over here. More detail on each attempt in its individual comment throughout the topic. Attempt 1 - Wave 55 Attempt 2 - Wave 63 Attempt 3 - Wave 61 Attempt 4 - Wave 68 Attempt 5 - Wave 65 Attempt 6 - Wave 68 Attempt 7 - Wave 59 Client crashed/closed on me mid wave and kicked me out so won't count 1 attempt here Attempt 8 - Wave 69 (Zuk) Attempt 9 - Wave 61 Attempt 10 - Wave 69 (Zuk) Attempt 11 - Wave 69 (Zuk) Attempt 12 - Wave 68 Attempt 13 - Got it So I finally started my inferno attempts and I'd like to document every step of the way until I get my cape. I will include pictures and details of what I used, how I died, and what wave I died on. To boot, this is my starting setup (an extra brew over the tokkul - which was just me going in to mark the tiles then leaving so I won't count it as an attempt) : ATTEMPT 1 - Wave 55: I went much further than anticipated. Got all the way to wave 55 using rune darts and missing a brew as I didn't expect to get that far. Surprisingly, I didn't have much of an issue prayer flicking stuff. My main issues were a) letting all pillars except the north one fall, b) panicing with certain spawns where I had mobs come at me from 3 different directions, and worst of all c) not being able to trap the melee properly at times as I currently only know 1 spot to trap it. I'm hoping to fix all of these issues on my next run which will likely be later tonight. As for whoever is reading this and wants to attempt the inferno, it's WAY EASIER THAN YOU THINK. Don't be scared to give it a shot, even in welfare gear. Here's my first attempt's ending pic: ATTEMPT 2 - Wave 63: Got much further this time around. Big thanks to my boy Jared for lending me the tbow. Helped me a lot in a couple of sticky situations. I've sort of managed to figure out luring the melee now, and I don't have much of a problem otherwise. I failed to protect the south pillar which ultimately screwed me over. Couldn't figure out how to fix this spawn on time. Pic below.
  8. Welcome bud. Glad you decided to app
  9. I see you've finally decided to app. Welcome
  10. Thank you for the great effort! I will soon take my rightful place as first
  11. Hey bud. Expected you to have a ranged tank with that name but guess not Welcome!
  12. FINALLY. Keep your eyes peeled boys. The Hall of Plankers boutta have some juicy pics soon (TM).
  13. Welcome bud. Hope to see you around
  14. Heyo, welcome to our forums. Nice account build!
  15. Welcome! I also generally prefer soloing stuff, but you can take your pick in WG and do a mix of both. Hope to see you around
  16. Welcome bud. I've persoally got a main, maxed tank, and working on a med lvl and a pure. Hoping we can get a low lvl squad together at some point for some fun
  17. Thoughts on enabling Chronozon? Less afk but gives you death runes.
  18. Right, so bursting refers to using the burst spells from the ancient magic spellbook (Ice Burst in this case) to hit multiple targets at the same time. The requirement for this is the Desert Treasure quest. You can find below an example video. Temple spiders aren't the best (only 120k magic xp/hr) but you get some of your gp back and they don't have any requirements as opposed to the other popular burst spots which require partial completion of Monkey Madness 1 and 2 respectively.
  19. How much gp are you willing to spend, and how fast do you want to lvl up? Also, what's your intended lvl? You can do a lot of stuff ranging from bursting (fastest xp at your lvl), splashing (low xp, suuuuuuuper afk, super cheap), magic training arena (good variety, makes you some gp on the side, but some annoying rooms that you have to do), maybe humidify if you have dream mentor done (decent gp abd xp, but click intensive), and many other diary locked stuff later on like tan leather etc.
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