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Genesis

Elite Guardian
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  1. Like
    Genesis got a reaction from R I P wildy in [Declined] Vertida   
    Insta-accept this guy! Cats are love, cats are life. Posting cat pics in our public Discord lobby may or may not expedite your application process.
     
    All jokes aside, welcome Pontus, happy to have you aboard  
  2. Like
    Genesis got a reaction from Vertida in [Declined] Vertida   
    Insta-accept this guy! Cats are love, cats are life. Posting cat pics in our public Discord lobby may or may not expedite your application process.
     
    All jokes aside, welcome Pontus, happy to have you aboard  
  3. Haha
    Genesis reacted to O o g a in Ooga's Infernal Grind   
    This is gonna be my last update for a month or so. Have to deal with selling house / moving to new place.
    Thinking about lava prison had me super stressed so I'ma take a break from it for a bit
     

  4. Like
    Genesis got a reaction from Mask in [Accepted] Mr Mask   
    Welcome back bud. It's always good to have another experienced pker with us  
  5. thinking
    Genesis reacted to Yasticaki in [Accepted] Mr Mask   
    Nice, heard a lot about you, but unfortunately never got the opportunity to PK with you. Might get my chance now! Alternatively if I ever quit WG we could go skulltricking together!
  6. Haha
    Genesis reacted to iWindmill in I had to post this...!   
    l0l
  7. thinking
    Genesis got a reaction from Parag0n in [Accepted] Parag0n   
    We were a med/zerk/tank PvP clan. There was a PvM Paragon around at the same time if I recall correctly so maybe they had the name. If someone has gotten membership in the past, I'm pretty sure the name can't get sniped. The inactive thing is true for fresh accounts under a certain total (150 I think). Best off just adding the name to your friends list and checking regularly.
  8. Like
    Genesis got a reaction from Parag0n in [Accepted] Parag0n   
    Hey Christian! Love the app
     
    Fun Fact: I co-founded and lead a clan called Paragon for about 6 months a couple of years ago.
  9. Like
    Genesis got a reaction from IreWar23 in Partner Pet Challenge   
    Good luck!
  10. Like
    Genesis got a reaction from Corbula in Corb's Inferno Grind   
    If you have to choose between tanking the blob or melee, always tank blob and pray against melee. If you cant trap, freeze melee and kill it while flicking blobs from a safe distance. Nice try!
  11. Like
    Genesis reacted to Corbula in Corb's Inferno Grind   
    First death: wave 15. After setting too many tile markers i decided to try it blind before watching / reading guides. I died because I panicked when the two blobs popped up then ran to the melee who hugged my face. switches are slow as shit and prayer flicks don't exist yet. Might try again later today
     

  12. Like
    Genesis got a reaction from Final Combo in Infernal Cape   
    Deserved its own post tbh. Finally, after almost a week and 13 attempts. You can find the full blog linked below. I'll also link the stream highlight. Big shoutout to my boy Jared for lending me Tbow, and y'all for tuning in. Also my bingo team cuz I haven't done shit all week LOL.
     
    https://clips.twitch.tv/TemperedHedonisticAsteriskCmonBruh
     

     
     
  13. love
    Genesis reacted to Corbula in Corb's Inferno Grind   
    Convinced and inspired by @Genesis and @Crazyooga to make my own Inferno grind blog post. I'll make a list of the wave I died on for each attempt. I've been to Inferno before to unlock music tracks and to just dick about so I won't be counting any of these visits as actual attempts. Once I have set some tile markers I'll begin my first attempt!
     
    Attempt 1: Wave 15
    Attempt 2: Wave 24
    Attempt 3: Wave 23
    Attempt 4: Wave 40
    Attempt 5: Wave 50
    Attempt 6: Wave 23
    Attempt 7: Wave 15
    Attempt 8: Wave 45
    Attempt 9: Wave 30
    Attempt 10: Wave 31
     
     
    Here is the gear I'll be using:  Updated gear below
     
    June 2021 Update: New year new me, back at it and hope to get it by the end of July this year. NEW AND IMPROVED GEAR:

     
     
  14. Like
    Genesis got a reaction from TheKlodster in [Declined] a mere ghoul   
    Hey Ghoul! Happy to see you've taken an interest in joining us.
     
    A couple of things I think I should mention. First off, try to avoid mentioning your account creation date, even if it's a rough estimate, as it puts your account in danger if the wrong people get a hold of that info. Second, paying rsgp for names IS allowed, but it is not recommended as it is very easy to get scammed/have the name sniped.
     
    Having said that, welcome aboard!  
  15. Like
    Genesis got a reaction from Ghost Sabre in Building a Pure - All You Need   
    To start off, please read the entire guide before committing to the build to make sure you do not make mistakes which may ruin your account. This guide is NOT achievement focused, meaning I will not be including everything you CAN do on your account, just what you NEED to do and what I suggest you do to have a PK build. As such, you will be locked out of certain achievements such as diary tasks by the end of the guide. If you wish to have an achievement focused/fully completionist maxed pure, I suggest doing your own research.
     
    Next, I feel it is important to mention that I did not make this quest order list entirely on my own. I found the list years ago on Reddit so I unfortunately do not know the creator's name. However, I have added a bunch of extra quests at the bottom of the list on my accord depending on the type of build you'd like to go for. Also, big shoutouts to @Hatred Sabre, @Corbula, and @Mojo for helping out with various things in the guide.
     
    If you want to go for a 60 attack, 52 prayer pure which I recommend, do all the optional quests mentioned except the Elf Quest Line as soon as possible and BEFORE 60 attack/52 prayer to give yourself enough XP leeway. The easiest time to do this would be after doing all the main quests for Desert Treasure/Mith Gloves/Ava's so you have some decent base stats. However, you may choose to weave the quests into the optimal quest order to minimize training.
     
    Useful links before you start your journey:
    - Combat level calculator: https://oldschool.tools/calculators/combat-level
    - Optimal Quest Order Guide: https://tinyurl.com/y4urgflv
     
     
    Step 1 - The basics:
    This guide assumes you are a member. Once you are done with tutorial island, have your main account ready to give your new pure some basics such as essential teleports (plenty of rings of wealths/glories), lots of stamina potions, and a nice big chunk of cash. About 10M should last you a VERY long time, but I recommend a minimum of 4-5M until at least the quests are done.
     
    Tele to the GE, buy a cannon, some cannonballs, like 200 dragon bones, and a burning amulet. Equip a ring of wealth and your burning amulet, grab like 150 dragon bones, a stamina potion, and some gp. Tele up to the lava maze, head straight for the chaos altar and get that 43 prayer out the way. 44/45 prayer helps as well for offensive prayers if you want to bring some extra bones.
     
    Next, tele out, grab a varrock teleport tablet and some GP, tele to varrock, head northeast close to the museum and buy yourself a house. Now you can use a lot of useful teleports in W330 in other people's POH.
     
    Grab your staminas, get a skills necklace, and any other reqs for the Dwarf Cannon Quest. Finish it off.
     
    Tele to the bank, grab your cannon and a lot of cannonballs. Your goal is to get 40 or, even better, 50 range. There are lots of spots you can do this at, but this is where I did mine on Zeah: THIS SPOT HAS BEEN CHANGED/REMOVED WITH THE NEW QUEST "A Kingdom Divided" AND THE SHAYZIEN REWORK.
     
    Once you get your 40 or 50 range, quickly finish off waterfall quest for 30 attack as a prereq to wielding a battlestaff. You should have no issues as you're 43 prayer.
     
    Head to the GE, grab a few house teleports, some staminas, an elemental staff, the 4 colored beads, a necklace of passage, a smoke battlestaff, some elemental runes to get you to 30 magic, and mind/chaos runes depending on how much money you want to spend. Finish off imp catcher real quick for 8 magic (optional), then head to port sarim and begin your splashing journey to at least 59 magic. At this point, you can train your magic up to whatever level you want. 82-85 for baby pures, 94-95 for mid level pures, 99 for maxed pures.
     
    OPTIONAL FUN: If you've splashed all the way to 59 magic, you should still have 10 HP. You can use this opportunity to have some fun by grabbing a tome of fire, fire blast runes, and whatever cheap magic attack bonus gear you can. Maybe snare sacks too. Grab a games necklace, tele up to corp cave, and run north to the black chin area. You can 1 shot some low level black chin hunters. Make sure you don't forget protect item. You may choose to do this at 71 magic as well with divine magic potions into fire wave (with at least 11 HP). Beware of pkers!
     
     
    Step 2 - Questing:
    With your current 43 prayer and 59 magic, you can now easily complete all the required quests for DT/Mith Gloves/Ava's.
     
    Be careful to not complete Monkey Madness if you want to burst/chin at skeletal monkeys. I REPEAT. DO NOT FINISH MONKEY MADNESS 1 IF YOU WANT TO BURST/CHIN THERE. YOU WILL GET DEFENSE XP IF YOU DO THE TRAINING AFTER THE QUEST IS DONE. There are cheaper alternatives to this but if it's your thing, keep an eye out. It's the best xp/hr you'll get from chinning/bursting, and it is not possible to access after quest completion. Your main alternative to this is temple spiders, but I personally recommend splashing magic and doing NMZ for range to minimize hp lvl gain.
     
    That's all step 2 is, questing!
     
     
    Step 3 - Optional Quests:
    At this point, you should have decent base stats, and you should be able to complete some optional quests depending on the path you want to follow on your pure. You may choose to weave the quests into the optimal path as you get the reqs. Do NO further training until you're sure of what you want. If you want to limit yourself to 50 or 60 (recommended) attack, make sure you do all the quests that you can for attack xp before training attack.
     
    I would highly recommend doing the NMZ quests listed regardless of the situation.
     
    If you want to limit yourself to 52 prayer, do the anchor quest line, the extra prayer quests mentioned, and the ancient mace quest line. This will also get you the ancient mace for future macing if needed in addition to the Barrelchest Anchor which is a great combo with the granite maul and the hardest hitting melee weapon you'll get at 60 attack.
     
     
    Step 4 - The End of Your Journey:
    Congratulations! Your account is now fully quested and you are on the final stretch. All you need to do now is afk and train your account. There are various guides you can follow at this point, but I will suggest a few things.
     
    Magic:
    Splash splash splash. You want to keep your hp level as low as possible unless you want to max your pure. This will give you a very big combat level advantage in fights and allow you to attack lower levels.
     
    Alching is also an option if you don't mind clicking much. I did a lot of alching during quests, while training some skills like agility, and between castle wars games if I missed one.
     
    You can also burst at temple spiders or skeletal monkeys depending on what you feel like and whether or not you completed Monkey Madness 1. The only req is ice burst (you can boost with imbued heart/divine magic potions). Here's a guide on how to kill them.

    Range:
    I suggest cannoning to 50 range at which point you can head off to NMZ with an imbued magic shortbow and rune arrows. Do this method until whatever range you feel like. If going for a baby pure, 82-83 range is good. Otherwise aim for 90+ (try to keep it around the same lvl as your magic).
     
    If you don't want to do NMZ, you can also train on the sand crabs at the depths of despair dungeon using Runelite's NPC Aggression Timer. This is less afk but slightly more xp/hr. If you have a regen brace, you should be fine if you only tank a couple of crabs. Otherwise, you'll probably need some food.
     
    If you have money to spend and don't want to afk, you can chin at either temple spiders or skeletal monkeys, similar to what was mentioned in the mage section regarding bursting.

    Melee:
    Grab a brine sabre, a granite hammer, and a d scim. You will want to use your brine sabre to first train your strength to 50, then attack to 50. At this point you will swap to a granite hammer and train attack to 60 at which point you will swap to a dragon scimitar. Now it's just strength training all the way. If you want to stay as a baby pure, you probably won't be training past 60 attack/strength in order to avoid extra combat levels. You could however stay at 50 attack and get your strength to the 70s to allow you to G Maul.
     
    You have a couple of training options. I personally trained to 60/60 at sand crabs in the Depths of Despair dungeon. At this point I moved to NMZ. You can just do NMZ straight up if you wish, but I recommend at least 50/50 first.
     
     
    Other optional stuff:
    You can do LMS or castle wars for a halo as that is best in slot for pures. LMS is also great practice for NH tribridding which is what you will mainly be doing on the pure.
     
    You can do castle wars for the decorative top (ranged/mage) as that is best in slot for pures.
     
    At some point, you will want to do Mage Arena I and II for the god capes/spells.
     
    Fire cape is easy to get starting 75 range with a blowpipe but you can wait until you're much higher range to make it even easier. You should train your ranged before melee for this reason.
     
    Curse of the Empty Lord Miniquest for Ghostly pieces. Very good/free pk gear.
     
    65 Construction or 62+Eyes of Glouphrie to boost to 70 for POH pool.
     
    P.S: Editing will come soon to make it all look nicer.
     
  16. Like
    Genesis got a reaction from Cheed in Building a Pure - All You Need   
    To start off, please read the entire guide before committing to the build to make sure you do not make mistakes which may ruin your account. This guide is NOT achievement focused, meaning I will not be including everything you CAN do on your account, just what you NEED to do and what I suggest you do to have a PK build. As such, you will be locked out of certain achievements such as diary tasks by the end of the guide. If you wish to have an achievement focused/fully completionist maxed pure, I suggest doing your own research.
     
    Next, I feel it is important to mention that I did not make this quest order list entirely on my own. I found the list years ago on Reddit so I unfortunately do not know the creator's name. However, I have added a bunch of extra quests at the bottom of the list on my accord depending on the type of build you'd like to go for. Also, big shoutouts to @Hatred Sabre, @Corbula, and @Mojo for helping out with various things in the guide.
     
    If you want to go for a 60 attack, 52 prayer pure which I recommend, do all the optional quests mentioned except the Elf Quest Line as soon as possible and BEFORE 60 attack/52 prayer to give yourself enough XP leeway. The easiest time to do this would be after doing all the main quests for Desert Treasure/Mith Gloves/Ava's so you have some decent base stats. However, you may choose to weave the quests into the optimal quest order to minimize training.
     
    Useful links before you start your journey:
    - Combat level calculator: https://oldschool.tools/calculators/combat-level
    - Optimal Quest Order Guide: https://tinyurl.com/y4urgflv
     
     
    Step 1 - The basics:
    This guide assumes you are a member. Once you are done with tutorial island, have your main account ready to give your new pure some basics such as essential teleports (plenty of rings of wealths/glories), lots of stamina potions, and a nice big chunk of cash. About 10M should last you a VERY long time, but I recommend a minimum of 4-5M until at least the quests are done.
     
    Tele to the GE, buy a cannon, some cannonballs, like 200 dragon bones, and a burning amulet. Equip a ring of wealth and your burning amulet, grab like 150 dragon bones, a stamina potion, and some gp. Tele up to the lava maze, head straight for the chaos altar and get that 43 prayer out the way. 44/45 prayer helps as well for offensive prayers if you want to bring some extra bones.
     
    Next, tele out, grab a varrock teleport tablet and some GP, tele to varrock, head northeast close to the museum and buy yourself a house. Now you can use a lot of useful teleports in W330 in other people's POH.
     
    Grab your staminas, get a skills necklace, and any other reqs for the Dwarf Cannon Quest. Finish it off.
     
    Tele to the bank, grab your cannon and a lot of cannonballs. Your goal is to get 40 or, even better, 50 range. There are lots of spots you can do this at, but this is where I did mine on Zeah: THIS SPOT HAS BEEN CHANGED/REMOVED WITH THE NEW QUEST "A Kingdom Divided" AND THE SHAYZIEN REWORK.
     
    Once you get your 40 or 50 range, quickly finish off waterfall quest for 30 attack as a prereq to wielding a battlestaff. You should have no issues as you're 43 prayer.
     
    Head to the GE, grab a few house teleports, some staminas, an elemental staff, the 4 colored beads, a necklace of passage, a smoke battlestaff, some elemental runes to get you to 30 magic, and mind/chaos runes depending on how much money you want to spend. Finish off imp catcher real quick for 8 magic (optional), then head to port sarim and begin your splashing journey to at least 59 magic. At this point, you can train your magic up to whatever level you want. 82-85 for baby pures, 94-95 for mid level pures, 99 for maxed pures.
     
    OPTIONAL FUN: If you've splashed all the way to 59 magic, you should still have 10 HP. You can use this opportunity to have some fun by grabbing a tome of fire, fire blast runes, and whatever cheap magic attack bonus gear you can. Maybe snare sacks too. Grab a games necklace, tele up to corp cave, and run north to the black chin area. You can 1 shot some low level black chin hunters. Make sure you don't forget protect item. You may choose to do this at 71 magic as well with divine magic potions into fire wave (with at least 11 HP). Beware of pkers!
     
     
    Step 2 - Questing:
    With your current 43 prayer and 59 magic, you can now easily complete all the required quests for DT/Mith Gloves/Ava's.
     
    Be careful to not complete Monkey Madness if you want to burst/chin at skeletal monkeys. I REPEAT. DO NOT FINISH MONKEY MADNESS 1 IF YOU WANT TO BURST/CHIN THERE. YOU WILL GET DEFENSE XP IF YOU DO THE TRAINING AFTER THE QUEST IS DONE. There are cheaper alternatives to this but if it's your thing, keep an eye out. It's the best xp/hr you'll get from chinning/bursting, and it is not possible to access after quest completion. Your main alternative to this is temple spiders, but I personally recommend splashing magic and doing NMZ for range to minimize hp lvl gain.
     
    That's all step 2 is, questing!
     
     
    Step 3 - Optional Quests:
    At this point, you should have decent base stats, and you should be able to complete some optional quests depending on the path you want to follow on your pure. You may choose to weave the quests into the optimal path as you get the reqs. Do NO further training until you're sure of what you want. If you want to limit yourself to 50 or 60 (recommended) attack, make sure you do all the quests that you can for attack xp before training attack.
     
    I would highly recommend doing the NMZ quests listed regardless of the situation.
     
    If you want to limit yourself to 52 prayer, do the anchor quest line, the extra prayer quests mentioned, and the ancient mace quest line. This will also get you the ancient mace for future macing if needed in addition to the Barrelchest Anchor which is a great combo with the granite maul and the hardest hitting melee weapon you'll get at 60 attack.
     
     
    Step 4 - The End of Your Journey:
    Congratulations! Your account is now fully quested and you are on the final stretch. All you need to do now is afk and train your account. There are various guides you can follow at this point, but I will suggest a few things.
     
    Magic:
    Splash splash splash. You want to keep your hp level as low as possible unless you want to max your pure. This will give you a very big combat level advantage in fights and allow you to attack lower levels.
     
    Alching is also an option if you don't mind clicking much. I did a lot of alching during quests, while training some skills like agility, and between castle wars games if I missed one.
     
    You can also burst at temple spiders or skeletal monkeys depending on what you feel like and whether or not you completed Monkey Madness 1. The only req is ice burst (you can boost with imbued heart/divine magic potions). Here's a guide on how to kill them.

    Range:
    I suggest cannoning to 50 range at which point you can head off to NMZ with an imbued magic shortbow and rune arrows. Do this method until whatever range you feel like. If going for a baby pure, 82-83 range is good. Otherwise aim for 90+ (try to keep it around the same lvl as your magic).
     
    If you don't want to do NMZ, you can also train on the sand crabs at the depths of despair dungeon using Runelite's NPC Aggression Timer. This is less afk but slightly more xp/hr. If you have a regen brace, you should be fine if you only tank a couple of crabs. Otherwise, you'll probably need some food.
     
    If you have money to spend and don't want to afk, you can chin at either temple spiders or skeletal monkeys, similar to what was mentioned in the mage section regarding bursting.

    Melee:
    Grab a brine sabre, a granite hammer, and a d scim. You will want to use your brine sabre to first train your strength to 50, then attack to 50. At this point you will swap to a granite hammer and train attack to 60 at which point you will swap to a dragon scimitar. Now it's just strength training all the way. If you want to stay as a baby pure, you probably won't be training past 60 attack/strength in order to avoid extra combat levels. You could however stay at 50 attack and get your strength to the 70s to allow you to G Maul.
     
    You have a couple of training options. I personally trained to 60/60 at sand crabs in the Depths of Despair dungeon. At this point I moved to NMZ. You can just do NMZ straight up if you wish, but I recommend at least 50/50 first.
     
     
    Other optional stuff:
    You can do LMS or castle wars for a halo as that is best in slot for pures. LMS is also great practice for NH tribridding which is what you will mainly be doing on the pure.
     
    You can do castle wars for the decorative top (ranged/mage) as that is best in slot for pures.
     
    At some point, you will want to do Mage Arena I and II for the god capes/spells.
     
    Fire cape is easy to get starting 75 range with a blowpipe but you can wait until you're much higher range to make it even easier. You should train your ranged before melee for this reason.
     
    Curse of the Empty Lord Miniquest for Ghostly pieces. Very good/free pk gear.
     
    65 Construction or 62+Eyes of Glouphrie to boost to 70 for POH pool.
     
    P.S: Editing will come soon to make it all look nicer.
     
  17. Like
    Genesis got a reaction from Affect in [Accepted] Affect Ctrl   
    Ayyyy sick med level. Welcome bud, hope to see you around  
     
     
    P.S: For safety reasons, you should never disclose your account creation date. I suggest removing that.
  18. Like
    Genesis got a reaction from Vulcan in Building a Pure - All You Need   
    To start off, please read the entire guide before committing to the build to make sure you do not make mistakes which may ruin your account. This guide is NOT achievement focused, meaning I will not be including everything you CAN do on your account, just what you NEED to do and what I suggest you do to have a PK build. As such, you will be locked out of certain achievements such as diary tasks by the end of the guide. If you wish to have an achievement focused/fully completionist maxed pure, I suggest doing your own research.
     
    Next, I feel it is important to mention that I did not make this quest order list entirely on my own. I found the list years ago on Reddit so I unfortunately do not know the creator's name. However, I have added a bunch of extra quests at the bottom of the list on my accord depending on the type of build you'd like to go for. Also, big shoutouts to @Hatred Sabre, @Corbula, and @Mojo for helping out with various things in the guide.
     
    If you want to go for a 60 attack, 52 prayer pure which I recommend, do all the optional quests mentioned except the Elf Quest Line as soon as possible and BEFORE 60 attack/52 prayer to give yourself enough XP leeway. The easiest time to do this would be after doing all the main quests for Desert Treasure/Mith Gloves/Ava's so you have some decent base stats. However, you may choose to weave the quests into the optimal quest order to minimize training.
     
    Useful links before you start your journey:
    - Combat level calculator: https://oldschool.tools/calculators/combat-level
    - Optimal Quest Order Guide: https://tinyurl.com/y4urgflv
     
     
    Step 1 - The basics:
    This guide assumes you are a member. Once you are done with tutorial island, have your main account ready to give your new pure some basics such as essential teleports (plenty of rings of wealths/glories), lots of stamina potions, and a nice big chunk of cash. About 10M should last you a VERY long time, but I recommend a minimum of 4-5M until at least the quests are done.
     
    Tele to the GE, buy a cannon, some cannonballs, like 200 dragon bones, and a burning amulet. Equip a ring of wealth and your burning amulet, grab like 150 dragon bones, a stamina potion, and some gp. Tele up to the lava maze, head straight for the chaos altar and get that 43 prayer out the way. 44/45 prayer helps as well for offensive prayers if you want to bring some extra bones.
     
    Next, tele out, grab a varrock teleport tablet and some GP, tele to varrock, head northeast close to the museum and buy yourself a house. Now you can use a lot of useful teleports in W330 in other people's POH.
     
    Grab your staminas, get a skills necklace, and any other reqs for the Dwarf Cannon Quest. Finish it off.
     
    Tele to the bank, grab your cannon and a lot of cannonballs. Your goal is to get 40 or, even better, 50 range. There are lots of spots you can do this at, but this is where I did mine on Zeah: THIS SPOT HAS BEEN CHANGED/REMOVED WITH THE NEW QUEST "A Kingdom Divided" AND THE SHAYZIEN REWORK.
     
    Once you get your 40 or 50 range, quickly finish off waterfall quest for 30 attack as a prereq to wielding a battlestaff. You should have no issues as you're 43 prayer.
     
    Head to the GE, grab a few house teleports, some staminas, an elemental staff, the 4 colored beads, a necklace of passage, a smoke battlestaff, some elemental runes to get you to 30 magic, and mind/chaos runes depending on how much money you want to spend. Finish off imp catcher real quick for 8 magic (optional), then head to port sarim and begin your splashing journey to at least 59 magic. At this point, you can train your magic up to whatever level you want. 82-85 for baby pures, 94-95 for mid level pures, 99 for maxed pures.
     
    OPTIONAL FUN: If you've splashed all the way to 59 magic, you should still have 10 HP. You can use this opportunity to have some fun by grabbing a tome of fire, fire blast runes, and whatever cheap magic attack bonus gear you can. Maybe snare sacks too. Grab a games necklace, tele up to corp cave, and run north to the black chin area. You can 1 shot some low level black chin hunters. Make sure you don't forget protect item. You may choose to do this at 71 magic as well with divine magic potions into fire wave (with at least 11 HP). Beware of pkers!
     
     
    Step 2 - Questing:
    With your current 43 prayer and 59 magic, you can now easily complete all the required quests for DT/Mith Gloves/Ava's.
     
    Be careful to not complete Monkey Madness if you want to burst/chin at skeletal monkeys. I REPEAT. DO NOT FINISH MONKEY MADNESS 1 IF YOU WANT TO BURST/CHIN THERE. YOU WILL GET DEFENSE XP IF YOU DO THE TRAINING AFTER THE QUEST IS DONE. There are cheaper alternatives to this but if it's your thing, keep an eye out. It's the best xp/hr you'll get from chinning/bursting, and it is not possible to access after quest completion. Your main alternative to this is temple spiders, but I personally recommend splashing magic and doing NMZ for range to minimize hp lvl gain.
     
    That's all step 2 is, questing!
     
     
    Step 3 - Optional Quests:
    At this point, you should have decent base stats, and you should be able to complete some optional quests depending on the path you want to follow on your pure. You may choose to weave the quests into the optimal path as you get the reqs. Do NO further training until you're sure of what you want. If you want to limit yourself to 50 or 60 (recommended) attack, make sure you do all the quests that you can for attack xp before training attack.
     
    I would highly recommend doing the NMZ quests listed regardless of the situation.
     
    If you want to limit yourself to 52 prayer, do the anchor quest line, the extra prayer quests mentioned, and the ancient mace quest line. This will also get you the ancient mace for future macing if needed in addition to the Barrelchest Anchor which is a great combo with the granite maul and the hardest hitting melee weapon you'll get at 60 attack.
     
     
    Step 4 - The End of Your Journey:
    Congratulations! Your account is now fully quested and you are on the final stretch. All you need to do now is afk and train your account. There are various guides you can follow at this point, but I will suggest a few things.
     
    Magic:
    Splash splash splash. You want to keep your hp level as low as possible unless you want to max your pure. This will give you a very big combat level advantage in fights and allow you to attack lower levels.
     
    Alching is also an option if you don't mind clicking much. I did a lot of alching during quests, while training some skills like agility, and between castle wars games if I missed one.
     
    You can also burst at temple spiders or skeletal monkeys depending on what you feel like and whether or not you completed Monkey Madness 1. The only req is ice burst (you can boost with imbued heart/divine magic potions). Here's a guide on how to kill them.

    Range:
    I suggest cannoning to 50 range at which point you can head off to NMZ with an imbued magic shortbow and rune arrows. Do this method until whatever range you feel like. If going for a baby pure, 82-83 range is good. Otherwise aim for 90+ (try to keep it around the same lvl as your magic).
     
    If you don't want to do NMZ, you can also train on the sand crabs at the depths of despair dungeon using Runelite's NPC Aggression Timer. This is less afk but slightly more xp/hr. If you have a regen brace, you should be fine if you only tank a couple of crabs. Otherwise, you'll probably need some food.
     
    If you have money to spend and don't want to afk, you can chin at either temple spiders or skeletal monkeys, similar to what was mentioned in the mage section regarding bursting.

    Melee:
    Grab a brine sabre, a granite hammer, and a d scim. You will want to use your brine sabre to first train your strength to 50, then attack to 50. At this point you will swap to a granite hammer and train attack to 60 at which point you will swap to a dragon scimitar. Now it's just strength training all the way. If you want to stay as a baby pure, you probably won't be training past 60 attack/strength in order to avoid extra combat levels. You could however stay at 50 attack and get your strength to the 70s to allow you to G Maul.
     
    You have a couple of training options. I personally trained to 60/60 at sand crabs in the Depths of Despair dungeon. At this point I moved to NMZ. You can just do NMZ straight up if you wish, but I recommend at least 50/50 first.
     
     
    Other optional stuff:
    You can do LMS or castle wars for a halo as that is best in slot for pures. LMS is also great practice for NH tribridding which is what you will mainly be doing on the pure.
     
    You can do castle wars for the decorative top (ranged/mage) as that is best in slot for pures.
     
    At some point, you will want to do Mage Arena I and II for the god capes/spells.
     
    Fire cape is easy to get starting 75 range with a blowpipe but you can wait until you're much higher range to make it even easier. You should train your ranged before melee for this reason.
     
    Curse of the Empty Lord Miniquest for Ghostly pieces. Very good/free pk gear.
     
    65 Construction or 62+Eyes of Glouphrie to boost to 70 for POH pool.
     
    P.S: Editing will come soon to make it all look nicer.
     
  19. love
    Genesis got a reaction from K1W1 in Building a Pure - All You Need   
    To start off, please read the entire guide before committing to the build to make sure you do not make mistakes which may ruin your account. This guide is NOT achievement focused, meaning I will not be including everything you CAN do on your account, just what you NEED to do and what I suggest you do to have a PK build. As such, you will be locked out of certain achievements such as diary tasks by the end of the guide. If you wish to have an achievement focused/fully completionist maxed pure, I suggest doing your own research.
     
    Next, I feel it is important to mention that I did not make this quest order list entirely on my own. I found the list years ago on Reddit so I unfortunately do not know the creator's name. However, I have added a bunch of extra quests at the bottom of the list on my accord depending on the type of build you'd like to go for. Also, big shoutouts to @Hatred Sabre, @Corbula, and @Mojo for helping out with various things in the guide.
     
    If you want to go for a 60 attack, 52 prayer pure which I recommend, do all the optional quests mentioned except the Elf Quest Line as soon as possible and BEFORE 60 attack/52 prayer to give yourself enough XP leeway. The easiest time to do this would be after doing all the main quests for Desert Treasure/Mith Gloves/Ava's so you have some decent base stats. However, you may choose to weave the quests into the optimal quest order to minimize training.
     
    Useful links before you start your journey:
    - Combat level calculator: https://oldschool.tools/calculators/combat-level
    - Optimal Quest Order Guide: https://tinyurl.com/y4urgflv
     
     
    Step 1 - The basics:
    This guide assumes you are a member. Once you are done with tutorial island, have your main account ready to give your new pure some basics such as essential teleports (plenty of rings of wealths/glories), lots of stamina potions, and a nice big chunk of cash. About 10M should last you a VERY long time, but I recommend a minimum of 4-5M until at least the quests are done.
     
    Tele to the GE, buy a cannon, some cannonballs, like 200 dragon bones, and a burning amulet. Equip a ring of wealth and your burning amulet, grab like 150 dragon bones, a stamina potion, and some gp. Tele up to the lava maze, head straight for the chaos altar and get that 43 prayer out the way. 44/45 prayer helps as well for offensive prayers if you want to bring some extra bones.
     
    Next, tele out, grab a varrock teleport tablet and some GP, tele to varrock, head northeast close to the museum and buy yourself a house. Now you can use a lot of useful teleports in W330 in other people's POH.
     
    Grab your staminas, get a skills necklace, and any other reqs for the Dwarf Cannon Quest. Finish it off.
     
    Tele to the bank, grab your cannon and a lot of cannonballs. Your goal is to get 40 or, even better, 50 range. There are lots of spots you can do this at, but this is where I did mine on Zeah: THIS SPOT HAS BEEN CHANGED/REMOVED WITH THE NEW QUEST "A Kingdom Divided" AND THE SHAYZIEN REWORK.
     
    Once you get your 40 or 50 range, quickly finish off waterfall quest for 30 attack as a prereq to wielding a battlestaff. You should have no issues as you're 43 prayer.
     
    Head to the GE, grab a few house teleports, some staminas, an elemental staff, the 4 colored beads, a necklace of passage, a smoke battlestaff, some elemental runes to get you to 30 magic, and mind/chaos runes depending on how much money you want to spend. Finish off imp catcher real quick for 8 magic (optional), then head to port sarim and begin your splashing journey to at least 59 magic. At this point, you can train your magic up to whatever level you want. 82-85 for baby pures, 94-95 for mid level pures, 99 for maxed pures.
     
    OPTIONAL FUN: If you've splashed all the way to 59 magic, you should still have 10 HP. You can use this opportunity to have some fun by grabbing a tome of fire, fire blast runes, and whatever cheap magic attack bonus gear you can. Maybe snare sacks too. Grab a games necklace, tele up to corp cave, and run north to the black chin area. You can 1 shot some low level black chin hunters. Make sure you don't forget protect item. You may choose to do this at 71 magic as well with divine magic potions into fire wave (with at least 11 HP). Beware of pkers!
     
     
    Step 2 - Questing:
    With your current 43 prayer and 59 magic, you can now easily complete all the required quests for DT/Mith Gloves/Ava's.
     
    Be careful to not complete Monkey Madness if you want to burst/chin at skeletal monkeys. I REPEAT. DO NOT FINISH MONKEY MADNESS 1 IF YOU WANT TO BURST/CHIN THERE. YOU WILL GET DEFENSE XP IF YOU DO THE TRAINING AFTER THE QUEST IS DONE. There are cheaper alternatives to this but if it's your thing, keep an eye out. It's the best xp/hr you'll get from chinning/bursting, and it is not possible to access after quest completion. Your main alternative to this is temple spiders, but I personally recommend splashing magic and doing NMZ for range to minimize hp lvl gain.
     
    That's all step 2 is, questing!
     
     
    Step 3 - Optional Quests:
    At this point, you should have decent base stats, and you should be able to complete some optional quests depending on the path you want to follow on your pure. You may choose to weave the quests into the optimal path as you get the reqs. Do NO further training until you're sure of what you want. If you want to limit yourself to 50 or 60 (recommended) attack, make sure you do all the quests that you can for attack xp before training attack.
     
    I would highly recommend doing the NMZ quests listed regardless of the situation.
     
    If you want to limit yourself to 52 prayer, do the anchor quest line, the extra prayer quests mentioned, and the ancient mace quest line. This will also get you the ancient mace for future macing if needed in addition to the Barrelchest Anchor which is a great combo with the granite maul and the hardest hitting melee weapon you'll get at 60 attack.
     
     
    Step 4 - The End of Your Journey:
    Congratulations! Your account is now fully quested and you are on the final stretch. All you need to do now is afk and train your account. There are various guides you can follow at this point, but I will suggest a few things.
     
    Magic:
    Splash splash splash. You want to keep your hp level as low as possible unless you want to max your pure. This will give you a very big combat level advantage in fights and allow you to attack lower levels.
     
    Alching is also an option if you don't mind clicking much. I did a lot of alching during quests, while training some skills like agility, and between castle wars games if I missed one.
     
    You can also burst at temple spiders or skeletal monkeys depending on what you feel like and whether or not you completed Monkey Madness 1. The only req is ice burst (you can boost with imbued heart/divine magic potions). Here's a guide on how to kill them.

    Range:
    I suggest cannoning to 50 range at which point you can head off to NMZ with an imbued magic shortbow and rune arrows. Do this method until whatever range you feel like. If going for a baby pure, 82-83 range is good. Otherwise aim for 90+ (try to keep it around the same lvl as your magic).
     
    If you don't want to do NMZ, you can also train on the sand crabs at the depths of despair dungeon using Runelite's NPC Aggression Timer. This is less afk but slightly more xp/hr. If you have a regen brace, you should be fine if you only tank a couple of crabs. Otherwise, you'll probably need some food.
     
    If you have money to spend and don't want to afk, you can chin at either temple spiders or skeletal monkeys, similar to what was mentioned in the mage section regarding bursting.

    Melee:
    Grab a brine sabre, a granite hammer, and a d scim. You will want to use your brine sabre to first train your strength to 50, then attack to 50. At this point you will swap to a granite hammer and train attack to 60 at which point you will swap to a dragon scimitar. Now it's just strength training all the way. If you want to stay as a baby pure, you probably won't be training past 60 attack/strength in order to avoid extra combat levels. You could however stay at 50 attack and get your strength to the 70s to allow you to G Maul.
     
    You have a couple of training options. I personally trained to 60/60 at sand crabs in the Depths of Despair dungeon. At this point I moved to NMZ. You can just do NMZ straight up if you wish, but I recommend at least 50/50 first.
     
     
    Other optional stuff:
    You can do LMS or castle wars for a halo as that is best in slot for pures. LMS is also great practice for NH tribridding which is what you will mainly be doing on the pure.
     
    You can do castle wars for the decorative top (ranged/mage) as that is best in slot for pures.
     
    At some point, you will want to do Mage Arena I and II for the god capes/spells.
     
    Fire cape is easy to get starting 75 range with a blowpipe but you can wait until you're much higher range to make it even easier. You should train your ranged before melee for this reason.
     
    Curse of the Empty Lord Miniquest for Ghostly pieces. Very good/free pk gear.
     
    65 Construction or 62+Eyes of Glouphrie to boost to 70 for POH pool.
     
    P.S: Editing will come soon to make it all look nicer.
     
  20. Like
    Genesis got a reaction from LGBTQHCIMBTW in Building a Pure - All You Need   
    To start off, please read the entire guide before committing to the build to make sure you do not make mistakes which may ruin your account. This guide is NOT achievement focused, meaning I will not be including everything you CAN do on your account, just what you NEED to do and what I suggest you do to have a PK build. As such, you will be locked out of certain achievements such as diary tasks by the end of the guide. If you wish to have an achievement focused/fully completionist maxed pure, I suggest doing your own research.
     
    Next, I feel it is important to mention that I did not make this quest order list entirely on my own. I found the list years ago on Reddit so I unfortunately do not know the creator's name. However, I have added a bunch of extra quests at the bottom of the list on my accord depending on the type of build you'd like to go for. Also, big shoutouts to @Hatred Sabre, @Corbula, and @Mojo for helping out with various things in the guide.
     
    If you want to go for a 60 attack, 52 prayer pure which I recommend, do all the optional quests mentioned except the Elf Quest Line as soon as possible and BEFORE 60 attack/52 prayer to give yourself enough XP leeway. The easiest time to do this would be after doing all the main quests for Desert Treasure/Mith Gloves/Ava's so you have some decent base stats. However, you may choose to weave the quests into the optimal quest order to minimize training.
     
    Useful links before you start your journey:
    - Combat level calculator: https://oldschool.tools/calculators/combat-level
    - Optimal Quest Order Guide: https://tinyurl.com/y4urgflv
     
     
    Step 1 - The basics:
    This guide assumes you are a member. Once you are done with tutorial island, have your main account ready to give your new pure some basics such as essential teleports (plenty of rings of wealths/glories), lots of stamina potions, and a nice big chunk of cash. About 10M should last you a VERY long time, but I recommend a minimum of 4-5M until at least the quests are done.
     
    Tele to the GE, buy a cannon, some cannonballs, like 200 dragon bones, and a burning amulet. Equip a ring of wealth and your burning amulet, grab like 150 dragon bones, a stamina potion, and some gp. Tele up to the lava maze, head straight for the chaos altar and get that 43 prayer out the way. 44/45 prayer helps as well for offensive prayers if you want to bring some extra bones.
     
    Next, tele out, grab a varrock teleport tablet and some GP, tele to varrock, head northeast close to the museum and buy yourself a house. Now you can use a lot of useful teleports in W330 in other people's POH.
     
    Grab your staminas, get a skills necklace, and any other reqs for the Dwarf Cannon Quest. Finish it off.
     
    Tele to the bank, grab your cannon and a lot of cannonballs. Your goal is to get 40 or, even better, 50 range. There are lots of spots you can do this at, but this is where I did mine on Zeah: THIS SPOT HAS BEEN CHANGED/REMOVED WITH THE NEW QUEST "A Kingdom Divided" AND THE SHAYZIEN REWORK.
     
    Once you get your 40 or 50 range, quickly finish off waterfall quest for 30 attack as a prereq to wielding a battlestaff. You should have no issues as you're 43 prayer.
     
    Head to the GE, grab a few house teleports, some staminas, an elemental staff, the 4 colored beads, a necklace of passage, a smoke battlestaff, some elemental runes to get you to 30 magic, and mind/chaos runes depending on how much money you want to spend. Finish off imp catcher real quick for 8 magic (optional), then head to port sarim and begin your splashing journey to at least 59 magic. At this point, you can train your magic up to whatever level you want. 82-85 for baby pures, 94-95 for mid level pures, 99 for maxed pures.
     
    OPTIONAL FUN: If you've splashed all the way to 59 magic, you should still have 10 HP. You can use this opportunity to have some fun by grabbing a tome of fire, fire blast runes, and whatever cheap magic attack bonus gear you can. Maybe snare sacks too. Grab a games necklace, tele up to corp cave, and run north to the black chin area. You can 1 shot some low level black chin hunters. Make sure you don't forget protect item. You may choose to do this at 71 magic as well with divine magic potions into fire wave (with at least 11 HP). Beware of pkers!
     
     
    Step 2 - Questing:
    With your current 43 prayer and 59 magic, you can now easily complete all the required quests for DT/Mith Gloves/Ava's.
     
    Be careful to not complete Monkey Madness if you want to burst/chin at skeletal monkeys. I REPEAT. DO NOT FINISH MONKEY MADNESS 1 IF YOU WANT TO BURST/CHIN THERE. YOU WILL GET DEFENSE XP IF YOU DO THE TRAINING AFTER THE QUEST IS DONE. There are cheaper alternatives to this but if it's your thing, keep an eye out. It's the best xp/hr you'll get from chinning/bursting, and it is not possible to access after quest completion. Your main alternative to this is temple spiders, but I personally recommend splashing magic and doing NMZ for range to minimize hp lvl gain.
     
    That's all step 2 is, questing!
     
     
    Step 3 - Optional Quests:
    At this point, you should have decent base stats, and you should be able to complete some optional quests depending on the path you want to follow on your pure. You may choose to weave the quests into the optimal path as you get the reqs. Do NO further training until you're sure of what you want. If you want to limit yourself to 50 or 60 (recommended) attack, make sure you do all the quests that you can for attack xp before training attack.
     
    I would highly recommend doing the NMZ quests listed regardless of the situation.
     
    If you want to limit yourself to 52 prayer, do the anchor quest line, the extra prayer quests mentioned, and the ancient mace quest line. This will also get you the ancient mace for future macing if needed in addition to the Barrelchest Anchor which is a great combo with the granite maul and the hardest hitting melee weapon you'll get at 60 attack.
     
     
    Step 4 - The End of Your Journey:
    Congratulations! Your account is now fully quested and you are on the final stretch. All you need to do now is afk and train your account. There are various guides you can follow at this point, but I will suggest a few things.
     
    Magic:
    Splash splash splash. You want to keep your hp level as low as possible unless you want to max your pure. This will give you a very big combat level advantage in fights and allow you to attack lower levels.
     
    Alching is also an option if you don't mind clicking much. I did a lot of alching during quests, while training some skills like agility, and between castle wars games if I missed one.
     
    You can also burst at temple spiders or skeletal monkeys depending on what you feel like and whether or not you completed Monkey Madness 1. The only req is ice burst (you can boost with imbued heart/divine magic potions). Here's a guide on how to kill them.

    Range:
    I suggest cannoning to 50 range at which point you can head off to NMZ with an imbued magic shortbow and rune arrows. Do this method until whatever range you feel like. If going for a baby pure, 82-83 range is good. Otherwise aim for 90+ (try to keep it around the same lvl as your magic).
     
    If you don't want to do NMZ, you can also train on the sand crabs at the depths of despair dungeon using Runelite's NPC Aggression Timer. This is less afk but slightly more xp/hr. If you have a regen brace, you should be fine if you only tank a couple of crabs. Otherwise, you'll probably need some food.
     
    If you have money to spend and don't want to afk, you can chin at either temple spiders or skeletal monkeys, similar to what was mentioned in the mage section regarding bursting.

    Melee:
    Grab a brine sabre, a granite hammer, and a d scim. You will want to use your brine sabre to first train your strength to 50, then attack to 50. At this point you will swap to a granite hammer and train attack to 60 at which point you will swap to a dragon scimitar. Now it's just strength training all the way. If you want to stay as a baby pure, you probably won't be training past 60 attack/strength in order to avoid extra combat levels. You could however stay at 50 attack and get your strength to the 70s to allow you to G Maul.
     
    You have a couple of training options. I personally trained to 60/60 at sand crabs in the Depths of Despair dungeon. At this point I moved to NMZ. You can just do NMZ straight up if you wish, but I recommend at least 50/50 first.
     
     
    Other optional stuff:
    You can do LMS or castle wars for a halo as that is best in slot for pures. LMS is also great practice for NH tribridding which is what you will mainly be doing on the pure.
     
    You can do castle wars for the decorative top (ranged/mage) as that is best in slot for pures.
     
    At some point, you will want to do Mage Arena I and II for the god capes/spells.
     
    Fire cape is easy to get starting 75 range with a blowpipe but you can wait until you're much higher range to make it even easier. You should train your ranged before melee for this reason.
     
    Curse of the Empty Lord Miniquest for Ghostly pieces. Very good/free pk gear.
     
    65 Construction or 62+Eyes of Glouphrie to boost to 70 for POH pool.
     
    P.S: Editing will come soon to make it all look nicer.
     
  21. Like
    Genesis got a reaction from Spectrix in Building a Pure - All You Need   
    To start off, please read the entire guide before committing to the build to make sure you do not make mistakes which may ruin your account. This guide is NOT achievement focused, meaning I will not be including everything you CAN do on your account, just what you NEED to do and what I suggest you do to have a PK build. As such, you will be locked out of certain achievements such as diary tasks by the end of the guide. If you wish to have an achievement focused/fully completionist maxed pure, I suggest doing your own research.
     
    Next, I feel it is important to mention that I did not make this quest order list entirely on my own. I found the list years ago on Reddit so I unfortunately do not know the creator's name. However, I have added a bunch of extra quests at the bottom of the list on my accord depending on the type of build you'd like to go for. Also, big shoutouts to @Hatred Sabre, @Corbula, and @Mojo for helping out with various things in the guide.
     
    If you want to go for a 60 attack, 52 prayer pure which I recommend, do all the optional quests mentioned except the Elf Quest Line as soon as possible and BEFORE 60 attack/52 prayer to give yourself enough XP leeway. The easiest time to do this would be after doing all the main quests for Desert Treasure/Mith Gloves/Ava's so you have some decent base stats. However, you may choose to weave the quests into the optimal quest order to minimize training.
     
    Useful links before you start your journey:
    - Combat level calculator: https://oldschool.tools/calculators/combat-level
    - Optimal Quest Order Guide: https://tinyurl.com/y4urgflv
     
     
    Step 1 - The basics:
    This guide assumes you are a member. Once you are done with tutorial island, have your main account ready to give your new pure some basics such as essential teleports (plenty of rings of wealths/glories), lots of stamina potions, and a nice big chunk of cash. About 10M should last you a VERY long time, but I recommend a minimum of 4-5M until at least the quests are done.
     
    Tele to the GE, buy a cannon, some cannonballs, like 200 dragon bones, and a burning amulet. Equip a ring of wealth and your burning amulet, grab like 150 dragon bones, a stamina potion, and some gp. Tele up to the lava maze, head straight for the chaos altar and get that 43 prayer out the way. 44/45 prayer helps as well for offensive prayers if you want to bring some extra bones.
     
    Next, tele out, grab a varrock teleport tablet and some GP, tele to varrock, head northeast close to the museum and buy yourself a house. Now you can use a lot of useful teleports in W330 in other people's POH.
     
    Grab your staminas, get a skills necklace, and any other reqs for the Dwarf Cannon Quest. Finish it off.
     
    Tele to the bank, grab your cannon and a lot of cannonballs. Your goal is to get 40 or, even better, 50 range. There are lots of spots you can do this at, but this is where I did mine on Zeah: THIS SPOT HAS BEEN CHANGED/REMOVED WITH THE NEW QUEST "A Kingdom Divided" AND THE SHAYZIEN REWORK.
     
    Once you get your 40 or 50 range, quickly finish off waterfall quest for 30 attack as a prereq to wielding a battlestaff. You should have no issues as you're 43 prayer.
     
    Head to the GE, grab a few house teleports, some staminas, an elemental staff, the 4 colored beads, a necklace of passage, a smoke battlestaff, some elemental runes to get you to 30 magic, and mind/chaos runes depending on how much money you want to spend. Finish off imp catcher real quick for 8 magic (optional), then head to port sarim and begin your splashing journey to at least 59 magic. At this point, you can train your magic up to whatever level you want. 82-85 for baby pures, 94-95 for mid level pures, 99 for maxed pures.
     
    OPTIONAL FUN: If you've splashed all the way to 59 magic, you should still have 10 HP. You can use this opportunity to have some fun by grabbing a tome of fire, fire blast runes, and whatever cheap magic attack bonus gear you can. Maybe snare sacks too. Grab a games necklace, tele up to corp cave, and run north to the black chin area. You can 1 shot some low level black chin hunters. Make sure you don't forget protect item. You may choose to do this at 71 magic as well with divine magic potions into fire wave (with at least 11 HP). Beware of pkers!
     
     
    Step 2 - Questing:
    With your current 43 prayer and 59 magic, you can now easily complete all the required quests for DT/Mith Gloves/Ava's.
     
    Be careful to not complete Monkey Madness if you want to burst/chin at skeletal monkeys. I REPEAT. DO NOT FINISH MONKEY MADNESS 1 IF YOU WANT TO BURST/CHIN THERE. YOU WILL GET DEFENSE XP IF YOU DO THE TRAINING AFTER THE QUEST IS DONE. There are cheaper alternatives to this but if it's your thing, keep an eye out. It's the best xp/hr you'll get from chinning/bursting, and it is not possible to access after quest completion. Your main alternative to this is temple spiders, but I personally recommend splashing magic and doing NMZ for range to minimize hp lvl gain.
     
    That's all step 2 is, questing!
     
     
    Step 3 - Optional Quests:
    At this point, you should have decent base stats, and you should be able to complete some optional quests depending on the path you want to follow on your pure. You may choose to weave the quests into the optimal path as you get the reqs. Do NO further training until you're sure of what you want. If you want to limit yourself to 50 or 60 (recommended) attack, make sure you do all the quests that you can for attack xp before training attack.
     
    I would highly recommend doing the NMZ quests listed regardless of the situation.
     
    If you want to limit yourself to 52 prayer, do the anchor quest line, the extra prayer quests mentioned, and the ancient mace quest line. This will also get you the ancient mace for future macing if needed in addition to the Barrelchest Anchor which is a great combo with the granite maul and the hardest hitting melee weapon you'll get at 60 attack.
     
     
    Step 4 - The End of Your Journey:
    Congratulations! Your account is now fully quested and you are on the final stretch. All you need to do now is afk and train your account. There are various guides you can follow at this point, but I will suggest a few things.
     
    Magic:
    Splash splash splash. You want to keep your hp level as low as possible unless you want to max your pure. This will give you a very big combat level advantage in fights and allow you to attack lower levels.
     
    Alching is also an option if you don't mind clicking much. I did a lot of alching during quests, while training some skills like agility, and between castle wars games if I missed one.
     
    You can also burst at temple spiders or skeletal monkeys depending on what you feel like and whether or not you completed Monkey Madness 1. The only req is ice burst (you can boost with imbued heart/divine magic potions). Here's a guide on how to kill them.

    Range:
    I suggest cannoning to 50 range at which point you can head off to NMZ with an imbued magic shortbow and rune arrows. Do this method until whatever range you feel like. If going for a baby pure, 82-83 range is good. Otherwise aim for 90+ (try to keep it around the same lvl as your magic).
     
    If you don't want to do NMZ, you can also train on the sand crabs at the depths of despair dungeon using Runelite's NPC Aggression Timer. This is less afk but slightly more xp/hr. If you have a regen brace, you should be fine if you only tank a couple of crabs. Otherwise, you'll probably need some food.
     
    If you have money to spend and don't want to afk, you can chin at either temple spiders or skeletal monkeys, similar to what was mentioned in the mage section regarding bursting.

    Melee:
    Grab a brine sabre, a granite hammer, and a d scim. You will want to use your brine sabre to first train your strength to 50, then attack to 50. At this point you will swap to a granite hammer and train attack to 60 at which point you will swap to a dragon scimitar. Now it's just strength training all the way. If you want to stay as a baby pure, you probably won't be training past 60 attack/strength in order to avoid extra combat levels. You could however stay at 50 attack and get your strength to the 70s to allow you to G Maul.
     
    You have a couple of training options. I personally trained to 60/60 at sand crabs in the Depths of Despair dungeon. At this point I moved to NMZ. You can just do NMZ straight up if you wish, but I recommend at least 50/50 first.
     
     
    Other optional stuff:
    You can do LMS or castle wars for a halo as that is best in slot for pures. LMS is also great practice for NH tribridding which is what you will mainly be doing on the pure.
     
    You can do castle wars for the decorative top (ranged/mage) as that is best in slot for pures.
     
    At some point, you will want to do Mage Arena I and II for the god capes/spells.
     
    Fire cape is easy to get starting 75 range with a blowpipe but you can wait until you're much higher range to make it even easier. You should train your ranged before melee for this reason.
     
    Curse of the Empty Lord Miniquest for Ghostly pieces. Very good/free pk gear.
     
    65 Construction or 62+Eyes of Glouphrie to boost to 70 for POH pool.
     
    P.S: Editing will come soon to make it all look nicer.
     
  22. Like
    Genesis got a reaction from Corbula in Building a Pure - All You Need   
    To start off, please read the entire guide before committing to the build to make sure you do not make mistakes which may ruin your account. This guide is NOT achievement focused, meaning I will not be including everything you CAN do on your account, just what you NEED to do and what I suggest you do to have a PK build. As such, you will be locked out of certain achievements such as diary tasks by the end of the guide. If you wish to have an achievement focused/fully completionist maxed pure, I suggest doing your own research.
     
    Next, I feel it is important to mention that I did not make this quest order list entirely on my own. I found the list years ago on Reddit so I unfortunately do not know the creator's name. However, I have added a bunch of extra quests at the bottom of the list on my accord depending on the type of build you'd like to go for. Also, big shoutouts to @Hatred Sabre, @Corbula, and @Mojo for helping out with various things in the guide.
     
    If you want to go for a 60 attack, 52 prayer pure which I recommend, do all the optional quests mentioned except the Elf Quest Line as soon as possible and BEFORE 60 attack/52 prayer to give yourself enough XP leeway. The easiest time to do this would be after doing all the main quests for Desert Treasure/Mith Gloves/Ava's so you have some decent base stats. However, you may choose to weave the quests into the optimal quest order to minimize training.
     
    Useful links before you start your journey:
    - Combat level calculator: https://oldschool.tools/calculators/combat-level
    - Optimal Quest Order Guide: https://tinyurl.com/y4urgflv
     
     
    Step 1 - The basics:
    This guide assumes you are a member. Once you are done with tutorial island, have your main account ready to give your new pure some basics such as essential teleports (plenty of rings of wealths/glories), lots of stamina potions, and a nice big chunk of cash. About 10M should last you a VERY long time, but I recommend a minimum of 4-5M until at least the quests are done.
     
    Tele to the GE, buy a cannon, some cannonballs, like 200 dragon bones, and a burning amulet. Equip a ring of wealth and your burning amulet, grab like 150 dragon bones, a stamina potion, and some gp. Tele up to the lava maze, head straight for the chaos altar and get that 43 prayer out the way. 44/45 prayer helps as well for offensive prayers if you want to bring some extra bones.
     
    Next, tele out, grab a varrock teleport tablet and some GP, tele to varrock, head northeast close to the museum and buy yourself a house. Now you can use a lot of useful teleports in W330 in other people's POH.
     
    Grab your staminas, get a skills necklace, and any other reqs for the Dwarf Cannon Quest. Finish it off.
     
    Tele to the bank, grab your cannon and a lot of cannonballs. Your goal is to get 40 or, even better, 50 range. There are lots of spots you can do this at, but this is where I did mine on Zeah: THIS SPOT HAS BEEN CHANGED/REMOVED WITH THE NEW QUEST "A Kingdom Divided" AND THE SHAYZIEN REWORK.
     
    Once you get your 40 or 50 range, quickly finish off waterfall quest for 30 attack as a prereq to wielding a battlestaff. You should have no issues as you're 43 prayer.
     
    Head to the GE, grab a few house teleports, some staminas, an elemental staff, the 4 colored beads, a necklace of passage, a smoke battlestaff, some elemental runes to get you to 30 magic, and mind/chaos runes depending on how much money you want to spend. Finish off imp catcher real quick for 8 magic (optional), then head to port sarim and begin your splashing journey to at least 59 magic. At this point, you can train your magic up to whatever level you want. 82-85 for baby pures, 94-95 for mid level pures, 99 for maxed pures.
     
    OPTIONAL FUN: If you've splashed all the way to 59 magic, you should still have 10 HP. You can use this opportunity to have some fun by grabbing a tome of fire, fire blast runes, and whatever cheap magic attack bonus gear you can. Maybe snare sacks too. Grab a games necklace, tele up to corp cave, and run north to the black chin area. You can 1 shot some low level black chin hunters. Make sure you don't forget protect item. You may choose to do this at 71 magic as well with divine magic potions into fire wave (with at least 11 HP). Beware of pkers!
     
     
    Step 2 - Questing:
    With your current 43 prayer and 59 magic, you can now easily complete all the required quests for DT/Mith Gloves/Ava's.
     
    Be careful to not complete Monkey Madness if you want to burst/chin at skeletal monkeys. I REPEAT. DO NOT FINISH MONKEY MADNESS 1 IF YOU WANT TO BURST/CHIN THERE. YOU WILL GET DEFENSE XP IF YOU DO THE TRAINING AFTER THE QUEST IS DONE. There are cheaper alternatives to this but if it's your thing, keep an eye out. It's the best xp/hr you'll get from chinning/bursting, and it is not possible to access after quest completion. Your main alternative to this is temple spiders, but I personally recommend splashing magic and doing NMZ for range to minimize hp lvl gain.
     
    That's all step 2 is, questing!
     
     
    Step 3 - Optional Quests:
    At this point, you should have decent base stats, and you should be able to complete some optional quests depending on the path you want to follow on your pure. You may choose to weave the quests into the optimal path as you get the reqs. Do NO further training until you're sure of what you want. If you want to limit yourself to 50 or 60 (recommended) attack, make sure you do all the quests that you can for attack xp before training attack.
     
    I would highly recommend doing the NMZ quests listed regardless of the situation.
     
    If you want to limit yourself to 52 prayer, do the anchor quest line, the extra prayer quests mentioned, and the ancient mace quest line. This will also get you the ancient mace for future macing if needed in addition to the Barrelchest Anchor which is a great combo with the granite maul and the hardest hitting melee weapon you'll get at 60 attack.
     
     
    Step 4 - The End of Your Journey:
    Congratulations! Your account is now fully quested and you are on the final stretch. All you need to do now is afk and train your account. There are various guides you can follow at this point, but I will suggest a few things.
     
    Magic:
    Splash splash splash. You want to keep your hp level as low as possible unless you want to max your pure. This will give you a very big combat level advantage in fights and allow you to attack lower levels.
     
    Alching is also an option if you don't mind clicking much. I did a lot of alching during quests, while training some skills like agility, and between castle wars games if I missed one.
     
    You can also burst at temple spiders or skeletal monkeys depending on what you feel like and whether or not you completed Monkey Madness 1. The only req is ice burst (you can boost with imbued heart/divine magic potions). Here's a guide on how to kill them.

    Range:
    I suggest cannoning to 50 range at which point you can head off to NMZ with an imbued magic shortbow and rune arrows. Do this method until whatever range you feel like. If going for a baby pure, 82-83 range is good. Otherwise aim for 90+ (try to keep it around the same lvl as your magic).
     
    If you don't want to do NMZ, you can also train on the sand crabs at the depths of despair dungeon using Runelite's NPC Aggression Timer. This is less afk but slightly more xp/hr. If you have a regen brace, you should be fine if you only tank a couple of crabs. Otherwise, you'll probably need some food.
     
    If you have money to spend and don't want to afk, you can chin at either temple spiders or skeletal monkeys, similar to what was mentioned in the mage section regarding bursting.

    Melee:
    Grab a brine sabre, a granite hammer, and a d scim. You will want to use your brine sabre to first train your strength to 50, then attack to 50. At this point you will swap to a granite hammer and train attack to 60 at which point you will swap to a dragon scimitar. Now it's just strength training all the way. If you want to stay as a baby pure, you probably won't be training past 60 attack/strength in order to avoid extra combat levels. You could however stay at 50 attack and get your strength to the 70s to allow you to G Maul.
     
    You have a couple of training options. I personally trained to 60/60 at sand crabs in the Depths of Despair dungeon. At this point I moved to NMZ. You can just do NMZ straight up if you wish, but I recommend at least 50/50 first.
     
     
    Other optional stuff:
    You can do LMS or castle wars for a halo as that is best in slot for pures. LMS is also great practice for NH tribridding which is what you will mainly be doing on the pure.
     
    You can do castle wars for the decorative top (ranged/mage) as that is best in slot for pures.
     
    At some point, you will want to do Mage Arena I and II for the god capes/spells.
     
    Fire cape is easy to get starting 75 range with a blowpipe but you can wait until you're much higher range to make it even easier. You should train your ranged before melee for this reason.
     
    Curse of the Empty Lord Miniquest for Ghostly pieces. Very good/free pk gear.
     
    65 Construction or 62+Eyes of Glouphrie to boost to 70 for POH pool.
     
    P.S: Editing will come soon to make it all look nicer.
     
  23. Like
  24. Like
    Genesis got a reaction from Brian in Hello everyone!   
    Welcome to the forums Brian. Hope you stick around
  25. love
    Genesis reacted to Mushroom in Looking for Gaming Mouse Recomendations   
    your all welcome https://www.amazon.co.uk/Razer-Deathadder-Elite-Mechanical-Switches/dp/B01MECR863
     
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